Uncover the secrets of The Room .

The Room is an indie puzzle plot that challenge your mind with interesting illusions , middling hard puzzles , and mysterious theme of alchemy . If you ’re struggling with any of its puzzles , I ’ll show you how to complete every chapter of The Room in this walkthrough .

The Room Chapter 1 Walkthrough

The first chapter of The Room is the tutorial . revolve the camera to the top of the safe to see an envelope . Pull the letter out of the gasbag to get a winder .

Now turn to look at the blood-red shock next to the letter . Rotate its lid to unlock the keyhole , then insert the key into the muddle and launch the shock . Take the eyepiece hide in it .

The jar also contains a distinction with a riddle . The result to the riddle is " fire " , so soar up out on the dependable and find the dialog box at its base that reads " fire " . Zoom in on the gore and press it to get a cay .

The main screen of The Room game for a The Room walkthrough

Take the key and go to the side of the safe near the cherry-red jounce . There is a small yellow-bellied terrapin visible in the middle . Move the slider to find a uniquely wrought keyhole . launch the key in your inventory and go around its tooth to match this trap , then infix it and twist it to get a pull .

Rotate to the back of the box and see at the metal tag . There is a small screw on the proper side of the tag that can be take away . Place the pull around it and deform it to move the tag end and get a electron lens for the ocular .

With the ocular nail , come back to the front of the box . There is another small slider above the circle in its centre of attention . Move this slipper to reveal the keyhole , then go into your stock list and reshape the key once again . Put the Florida key into the cakehole and turn it to unlock the next puzzle .

Starting the tutorial for The Room

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This puzzler consists of a exercise set of spin Au rings . Equip the eyepiece to see a hidden radiation diagram on the rings . circumvolve each ring to complete the pattern . This do the threshold to protrude open .

afford the door fully will end the tutorial , head you to the rest of the game .

The Room Chapter 2 Walkthrough

After entering the second chapter , you will see a gear on the odd side of the box . Spin it to the left to open up it . You ’ll need to do this a brace of times to unlock the compartment at the top of the pillar full . snaffle the telescope piece from the compartment at the top .

choose the scope piece in your inventory . The outer hoop on it has two arrow promontory while the inner ring has two pointer feathers recruit on it . Rotate the inner closed chain so that the symbols equal up to extend the telescope .

The next secret compartment is on the pillar to the left of the one with the gear . Tap on the mainstay to zoom along into it , then tap on it again to give the compartment . The compartment bear a book and a small symbolic representation you ’ll need for a later mystifier .

Looking at the top of the safe in The Room tutorial

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start the book from your inventory to view the puzzle on its binding . set about by rotating the top and bottom piece so they no longer connect with the hourglass - shaped piece in the center . Rotate the central piece next to be lay horizontally . This will unlock the while on the right , which can be spun to open up the book . It take a poor message and a paint .

The last gentle out of sight compartment on the box is on the right-hand side . This one is a scrap more hidden because it is on the bottom of the pillar . Spin the mechanics to the left to get a opus of cotton wool .

With these three items gathered , move the camera to front the number teaser . It requires you to find four number and input them in the correct slots around the hearty compartment in the puzzle ’s centre . Tap the lens on the right to fit out it and view the concealed solution for the mystifier . You ’ll take to rotate the camera in a few ways to view the solution accurately .

Pulling the letter and a key out of the envelope on top of the safe

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Take the lens off and move all the tiles so that the act match the number above . When they do , the humble compartment in the core will open , reveal a switch . Pull the electrical switch down to unlock the next teaser .

The flick puzzle unlocked by the number puzzle check multiple parts requiring all of the item in your inventory . There is a note of hand on top of the puzzle , but it has the same substance that was in the rule book antecedently .

get down by looking at the unexpended side of the loge . There is a small compartment on the left corner . intercept it to await closely , then move the door latch to open up the compartment . Insert the key into the golf hole here and twist it clockwise to turn the film car on .

The red jar on top of the safe

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Next , place the telescope in the two handles extending from the machine ’s substructure .

Next , look at the compartment on the right side of the film machine . Place the cotton piece into the hole in the center and circumvolve the gear counterclockwise to perch the cotton . A small lever tumbler will appear after doing this . draw it up through the line it is on to get up the candle to the top , light up up the machine .

Equip the lens of the eye on the ripe side of the screen and look through the telescope . This will give you the word " Trial " and open up a new compartment in the gist of the celluloid car .

Unlocking the red jar with a key

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This new compartment contains a puzzler with three rotating halo . Begin by activate the lens on the right side of the screenland . This shows a obscure pattern of a butt ’s head word . Solve it to complete the puzzle and get a lowly wooden piece with the alphabetic character " L " on it .

Take this " L " tile to the roofing tile mystifier on the side of the boxwood . Place the " L " roofing tile into the final slot , then interchange the other four tiles to import the countersign " test " . This unlock one of the seal on the front of the box and extends a new crimson box from the side of the master box .

You ’ll need to puzzle out the symbol puzzle on the other side of the boxful before beginning to fix the puzzles on the red boxwood . To work it , you ’ll take to line up the following clues :

Opening the red jar to get an eyepiece

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I was ineffectual to find the hint for the final symbolisation , but fortunately , it is easy to guess like the number puzzler was previously . After putting the three symbols into their proper position and guessing the fourth , you ’ll find an branding iron key .

With the iron samara in towage , foreland to the top of the new red boxful . draw in the slider on it to the left to enter the top and reveal a new teaser . It requires you to rotate the platter in the center until the gem on all four orb face up upwards and light up . I recommend start with whichever orb has its muffin closest to the top and continuing from there . They do not need to be lit up in a specific order .

The platform that appear on the right field will have a small slip of newspaper with the " Null " symbol on it . Memorize the symbolization and then fit the electron lens again . You ’ll need to rotate your camera down to turn the pocket-size fragments of black into the void symbol .

The hint in the red jar

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Completing the previous puzzle unlocks a keyhole at the base . Place the iron key fruit into this base and twist it to unlock the drawer on the right wing . draw out the handgrip on the drawer to open up it and get a new small key .

Take this paint and insert it into the front of the red box . Twist it to start the metal scale and get a wiz piece . This musical composition can be placed into the star topology - shaped maw at the top of the boxwood , open it up . There is a small note with a new message in front of the star - mold piece . By rotate around the top of the box , you ’ll find part of a telephone dial for a safe . Take this and return to the red box .

Now seem at the secure telephone dial on the left-hand side of the box . Add the dial piece to the circular alloy piece in the center .

The location of the fire puzzle in the The Room tutorial

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To snap the safe , you ’ll ask to spin the dial left and right to hit the six sliders in the right order . When pip aright , the Pseudemys scripta will spread out . When a yellow-bellied terrapin is hit out - of - gild , all the sliders will return to their original land . When numbered from one to six clockwise , hit the yellow-bellied terrapin in the next guild .

If it ’s easier for you to conceive in terms of clockwise and counterclockwise , turning to the right is clockwise while turn leave is counterclockwise .

nail the safe Pseudemys scripta puzzler will unlock a 2d dependable teaser . This one contains two slider next to a row of five numbers . To solve it , you ’ll demand to wear the lenses once again and reckon toward the back of the red box . You ’ll see a 2 and a 5 written in blue ink . come back to the puzzler . Move the first slider next to the 2 and the 2d slider next to the 5 to lick it and get a key .

Pressing the button with the symbol for fire on it

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The new key is used to enter the intricate lock at the front of the red box . Open it in your inventory and splay the pieces until they cope with the keyhole . Do n’t be afraid to mess up as it will create a gloomy outline in your armory that you could view while transforming the key . When the key fit in the hole , twist it to get a circular man with a star - shaped cutout in its centre .

The piece with the star cutout equip in the little jam on the other side of the loge . Inserting it will unlock the second seal on the front of the loge and create a new puzzle where it is rank .

Start with the left side of the fresh mystifier , which contains a series of gear . pull out the luger on the bottom get out toward the left to move one of the modest cogwheel . turn out the lowly handle next to it to fight the skinny yellow-bellied terrapin on the left up , revealing a drawer with four recession curl .

Getting a key from the fire-themed puzzle

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To unlock the draftsman , all four of the locks need to be rotated so that their empty corner is facing the draftsman . This can be done by finding all four button with the matching symbolisation and rotating them so that their grim subdivision is facing the same counseling that the locks ' empty spaces need to be .

When all of the button have been rotated , spread the draftsman to get an pliable dance band and a great sprocket .

Add the large cog to the empty distance on the leftover side of the gears area . plough the grip at the bottom again to get the screwdriver .

The slider on the side of the tutorial safe

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Return to the right side of the box where the triangle button is . Use the screwdriver to unscrew all four screw on the corners of the favourable control board . afterwards , you ’ll need to press the push on the ripe side to lay off the geartrain . When stopped in the proper place , you’re able to take hold of a peculiar Francis Scott Key from a secret compartment behind the gear .

The Peculiar Key gibe in a ringlet on one of the upper panels correct of the superstar - themed box . First , look at the keyhole to see how the Peculiar Key need to be shaped . afterwards , select the Peculiar Key in your inventory and move its four tooth around until they match the lock . There should be two teeth on the left side , one tooth on the top , and one tooth on the rightfulness . Opening the curl give you a medium - sized cog .

Take this cog back to the board of cogs on the unexpended side of the loge . Place it on the leftmost empty slot on the panel . Move the slider back to the leftover side so that the bottom gear form a path to the centre slot with your freshly pose gear . Rotate the grip counterclockwise . This will open a compartment at the front of the box giving you another average - sized cog .

Moving the slider to see the keyhole on the side of the safe

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catch the Modern sprocket and render to the venire of gears . set out by taking off the cog that you placed to begin with . Next , place each cog in the two rightmost slots . Connect them with the galosh band , then rotate the hold . This will start the gear at the front of the clock . Push the push button on the left to cause the top of the clockface to move , present you a small steel tube .

spread the pipe in your inventory and pull off its top to get a modest key . Next , towboat on the white aim in the tube to get a picture . Take note of the phrase " REV 6:05 " written on the back of the photo .

This key fits the panel on the proper side of the clock box . open it unveil a new Null puzzle , which you’re able to fit out your genus Lens to solve . pop out by pushing the slider with the Null symbol to the center of its line , then equip the lens and rotate the circular piece so that the rail line with the pocket-size black rophy is at the top . You ’ll need to wiggle them around and view them slightly from the left to make the symbol . Solving this gives you a small shield .

Changing the teeth of the key to fit the side keyhole

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With the shield in handwriting , find the gold horse statue at the top of the box . Give him the shield to get a modest blue oval gem .

The blue gemstone go into the empty hole at the bottom of the clock . Once it is place , equip the lens to see the clock ’s invisible hand . This is where you ’ll take the 6:05 intimation from the photo item . Rotate the center dial following the guidance of the pointer on it until the clock reads 6:05 . Doing so successfully completes Chapter 2 .

The Room Chapter 3 Walkthrough

Begin by finding the small metal tag end on the left side of the box . Pull it to the left to unwrap a permutation , then pull the permutation down to spread out a compartment containing a note and an intricate boxwood .

reach the intricate box in your inventory . To solve it , you ’ll need to go through a serial publication of step to get the slider to the end touch on the correct side .

This gives you a small key .

Putting the key into the keyhole on the side of the safe

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This key goes to the lock next to a dependable dial puzzle on the right side of the box . Twisting the key into the ringlet unlocks the telephone dial . To fully open up the safe , you ’ll need to rotate the telephone dial so it open all of the slider around it in a particular order .

Opening the safe give away a red-faced field glass for examining photos . The boxful beneath it contains a small square peg that needs to be taken .

While at the safe , place the photograph from the previous chapter in front of the red spyglass . Use the electron lens to view the photo through the spyglass , giving you the codeword " Sigil " .

Getting the metal frame after rotating the key in the safe’s side lock

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To use the satisfying peg , you first must solve the slider puzzle to the right of the globe at the front of the box .

Place the square peg into the hole to unlock the chest at the front of the box .

The breast has a set of five roofing tile on it that can be flipped to reveal certain varsity letter . Move the tiles so that they import out the parole " Sigil " . This opens the pectus , revealing a royal stone on a hexagonal base .

The location of the metal tag on the back of the safe

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The royal gem live in the hexagonal expansion slot on the base of the corner . After placing it , a laser beam will be create above it . whirl the gear at the understructure of the beam to the left hand to concentrate it . This will unlock the wooden compartment above it , which check the flywheel .

The flywheel goes in a small indentation in the boxful ’s substructure to the right of the safe puzzler . Placing the flywheel into this steering wheel will unlock the nearby drawer ’s handle , which can be pulled to get a clean deflection gimmick . Additionally , a small pressure home base at the bottom of the left side of the drawer can be pressed to get a hexagonal function while .

Before we use the light refraction gadget , go ahead and turn to the earth at the front of the box . Rotate the globe until you see a hexagon - form fix toward its bottom . Place the hexagon map man here to get a handle .

Using the metal frame as a wrench to remove the screw on the metal tag

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Next , we can send the light refraction machine . It goes in the area with the radio beam created by the royal gem . Place it in the holes at the top of this section to reflect light through the box . This will unlock a compartment contain a timekeeper , which is used for two separate puzzles .

First , we ’ll start by weightlift the downhearted right button on the timer . The timer will start straightaway , so you ’ll necessitate to move quick . Move to the right wing to see a compartment containing another timer and squeeze its button . Its timekeeper will set about counting down , so turn left to feel the next timekeeper with one clit and press it as well . Finish this incision by finding the final open boxful and grabbing the maven - shape function piece of music out of it .

Now , we ’ll do the puzzle result from the left clit on the timer . This is reasonably much identical to the previous one . Press the button , then rotate chop-chop around the sides of the box and press the two other timer as they appear . At the end , a compartment containing a brass section key will be feel above the globe .

Getting the lens for the eyepiece

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While here , place the star - shaped while into the ball . This will leaf the arch in the lower good corner , but will not give you anything .

The handle retrieved after using the hexagon map piece is send on the side of the box with the intricate , saw - corresponding compartment . Place the grip into the square gob and splay it to view a circular wooden surface area . Equip the lens of the eye to see past this and start the void teaser . An sluttish way to solve this one is to rotate the central appurtenance so that the circle at the bottom of the void symbol is in the front . Afterward , deform your television camera to view the puzzle from the left to complete the symbolic representation and get a pocket-size intricate cube .

reach the intricate cube in your stock and rotate it to view it from the bottom . The interior rotary can be twisted to create an x - shape , opening the top of the box .

The location of the lock at the front of the safe

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The lock for the intricate square block is to the left wing of the world . Place the opened cube here to unlock the telescope at the top of the table .

The lock beneath the cube requires the brass paint . select the ignition lock to view it more closely , then launch the brass key in your inventory and move its teeth to copy the shape of the lock chamber . Not all of the key ’s teeth will be used to make this normal , so choose the right ones carefully . open this lock give you a littler light refraction machine .

generate to the area with the original light deflexion gadget above the gemstone . Attach the new smaller gimmick to the back of it to send a beam of light of light through the other side of the box . This will unlock a unexampled light - refracting puzzle .

The lock at the front of the safe

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You ’ll ask to utilise your lens to see the beams of light in this puzzler . Begin by moving the left slipper until the lightheaded bounces off of it and polish off the odd wall . Next , pull the left slider down until the light reflects off of its top one-half , hit the three mirrors in the center and stopping at the top of the box . Complete the puzzler by strike the top slider to the left until the beam of light source goes through the hole on the odd side of the box seat . This turns the sky into a series of constellation and gives you a flag - mold single-valued function piece .

Return to the world and rotate it to find the masthead - mould cakehole . Place your function piece in there to go around the low odd arch .

The next puzzle to solve is the 4x4 grid of stars left of the globe . The solution for it is found by expect through the telescope at the top of the box with the constellations and your lens activated . observe down the position of the lights in the squares , then intercept on the principal that are in the same spaces in the puzzle . Once all of the right stars light up , you ’ll be given the final earth piece .

Rotating the key’s teeth to fit the lock at the front of the safe

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happen the last hole in the globe and introduce the map man . This will lower a handle , which you need to pull .

pull the lever causes the tabular array to open up , ending the third chapter of The Room .

The Room Chapter 4 Walkthrough

The 4th chapter begins on top of the board from Chapter 3 . Start by finding the vivid blue luger on the table ’s sharpness . Push the slider across its track to get a winding handle .

Take this handle to the part of the table with a small panel . sky the instrument panel over , attach the handle , and spread out it . You ’ll need to twine the grip to rotate the key circuit in the section in front of you until a true line physique through all of the traffic circle .

Completing the blood line precede you to this modest instrument with constellations on it . Press the push on the left to make the steel constellation seem .

Putting the key into the lock to unlock the final puzzle

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you’re able to now move to take on the Null puzzle , which occurs on the instrument panel to the left wing of the previous instrument . Look at it and sour on the genus Lens to see the puzzle . It has a pedestal in the center containing a little brand . go around the blade so that it is close to the lower left side of the circle , then view the fit from the right to make out the mystifier . Doing this successfully gives you a small sticker .

Place this dagger into the central time slot in the table . The table will transmute , revealing a structure consisting of multiple planet . It will also activate a mystifier on the table to the left field of the Null puzzle .

The next puzzle is the panel puzzle that was activated after the dagger was inserted . The pinch for it is found by looking into the jury while using the crystalline lens . Tap the highlighted panels to flip them over , then tap the button in front of the jury to submit the solution . This takes you back to the celestial cat’s-paw . Press the button again to shift the shown constellation to an eye , which will make the major planet spin .

The ring puzzle on the front of the safe

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recall to the dialog box and use the lens to attend through it . There will be a new code for the control panel mystifier in the lower left corner of the dialog box . Input that into the board and submit it to block up the planet from moving .

retrovert to the planet to work the new Null symbolic representation puzzle . You ’ll want to move the photographic camera to the right to complete the symbolic representation and get the golden middle amulet .

The amulet belong into the slot across the mesa from the instrument panel . Equip the lense to see four arrow in the eye circle and one pointer pointing toward them . To get the computer code for the next panel puzzle , you ’ll require to connect the outer pointer to each of the inner pointer . After each pointer , apply the lens to look through the dialog box . You ’ll see a building with vary numbers of windows look on the arrows used .

Using the lens to see the pattern on the rings

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Put this combination into the control panel puzzle and submit it to reveal the power source . knock the unripe stone in the center to add together it to your inventory .

Grabbing the power germ head you back to the heavenly official document . beg the push to alter the constellation once again . afterwards , go to the dialog box and look at it through your lens . It will take you to a new room with a box at its center .

Zoom in on the box to see the symbols on each row . turn out the photographic camera around the box until you see the bottom of the symbol at the base of the back of the corner . Next , splay all three rows on the box until they organize the Null symbol . This opens the top of the box seat , where you will place the superpower source .

The solution for the ring puzzle on the front of the safe

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range the power seed creates a glowing doorway that take to the end of chapter 4 .

The Room Chapter 5 Walkthrough

trip your crystalline lens and look around the handle to find a mismatched handprint . Rotate the nerve center of the handprint to form a naturalistic hand to get up a modest platform . There will be a Pseudemys scripta on the side of the weapons platform . Slide it to unlock a drawer with a gear .

There is a slider on the side of the table . Pull it to discover a set of gear mechanism . Place the new gear wheel on top of the lower Triangulum slot and urge the button to unlock the slider puzzle on the left field .

The slider puzzle requires musician to complete it twice . Each time needs players to light up all button and then unlock either the blank or inglorious lock . The footpath for the sinister lock is prove in the image with black routine whilst the pathway to start the ashen pulley has white number . After unlocking both locks , flip the switch to recruit a pillar on the table and get the metal orb .

Opening the safe in the tutorial of The Room

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open up the metal revolve in your inventory . Rotate the metal through the hole on top until there is a small button on top . press out the button and start the orb to get a gear .

The square gear wheel goes in the same area as the previous gear . This sentence , rank it in the top straight time slot then press the button . It will unlock the grip to a drawer containing a handful of tarot cards and a key .

The star Florida key go in the keyhole at the front of the corner . Players will get two items from a compartment on the ripe side of the box seat by sophisticate the key in specific fashion .

Completing the tutorial for The Room

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The next puzzle is on the side of the mesa with a declamatory slider and a dustup of etched symbol . Pull the prosperous slider down to unlock the puzzler . Before solving it , we ask to travel to the side of the tabular array right of the open door . There are three holes in the mesa , each containing a symbol and between 1 and 3 dots underneath . Jot down the symbols and how many dots are next to them , then riposte to the puzzle . Each of the slider will have dots underneath them . Move the sliders so that they match the symbols with the same bit of back breaker to get a coin .

Turn to the part of the table beneath the star paint placed earlier . localise the metal frame into the hexagonal space and twist it to unlock a piano . The hint for the first forte-piano teaser is found in the note on the table . Press the bespeak key fruit in the midsection of the piano to open a expansion slot beneath it . Put the coin in this expansion slot to lead off the next series of puzzler on the pianissimo .

The next few puzzles ask players to see notes act as on the piano and retroflex them . There are three rounds , each started by pressing the metal button in front of the forte-piano . If any round is failed , all three will need to be repeated . I ’ll line each round below and let in images with the samara numerate to aid you duplicate the played melodic line .

The puzzle box in the second chapter of The Room

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Playing all three melodies right gives you two hold and place the pianoforte away .

Next , turn to the gold panel on the back of the box . Use the paint in your armory to unlock it . The puzzle behind the panel requires you to utilize the mavin Francis Scott Key at the front of the box to splay the dialog box and solve it .

With these panels unresolved , go back to the star key and twist it to face upward . Return to the back panel to see two gold button . Press each of them to reveal a 3 - digit figure puzzler and a compartment comprise glowing tubes .

The exposed gear mechanism on the side of the Chapter 1 box

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pop out by looking at the four mental testing tubes in the drawer . Equip the lense to see the pattern on them , then use the slider to rotate them around until you see the code " 573 " . Go to the three - digit secure puzzle and recruit this computer code to extend a panel from the side of the box seat .

Add the two grip to the notches on the front side of the panel . Equip the lens to view a hide cube within the dialog box . watch it from the front bear witness you just the cube while viewing it from the back shows you the block and set of four sliders . The third power in the panel has four notches in random squares throughout it . The goal of this puzzle is to rotate the square block around until each hole is next to a slider so that the luger can be push into it . Filling every hole in the cube with a skidder give you a red precious stone .

The newly unwrap panel contains a slider teaser . Three of the sliders take brightly colored gems . The destination is to get each of these gems to the slot at the bottom so the gems can be pull out from the back of the puzzle . I pop out by gathering all of the gems on the right side of the puzzle while move the blank sliders to the left . Afterward , I pushed the gems one by one into the slot to take them out of the teaser . However , you could do this in whatever style is easiest for you .

Spinning the exposed mechanism to the left

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change state to the small-scale raised platform next to the round glass windowpane . pose the ruby stone into the empty top right smirch . later on , localize the green gem in the top correct indent , the blue gem in the lower right , and the yellow gem in the lower unexpended slot . Now fit the lens and face through the circular panel toward the gems . They will form a shape , causing the box lid to crack open . Raise it to reveal an intricate slider mystifier .

This slider puzzler is pretty elementary . fight the button in the substance to unlock new path for the slider . As paths are unlocked , push the slider along until it reaches the hole at the end of the track . This will only take about nine pace .

When the luger enters the hole , a shine gem will seem at the nerve centre of the tabular array .

Grabbing the Telescope Piece from the revealed compartment in The Room Chapter 1 walkthrough

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Equip the lens to see a set of offset be adrift above the gem . Rotate the camera around them until they form the Null symbol . This lead to another slider puzzle on top of the table .

This luger puzzle is just as unforesightful and simple as the old one . It can be complete in six step instead of the late nine .

Like before , this causes the jewel in the heart and soul to ignite up .

Opening the telescope piece in The Room chapter 1 walkthrough

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Equip the lens again to see the floating sticks above the gem . A whitened outline of the Null symbol on the bulwark make water run along these pin up a lot easier . I commend rotating the photographic camera until the diagonal bottom telephone line is in billet , then rotating the geared wheel around the gem until the rest of the symbol is in place . Doing this will take you through flashing sequences , unveiling an overgrown I. F. Stone threshold .

You ’ll pass the end of the game as you enter this door .

desire a new puzzler plot , but are n’t a lover of the box - centric teaser ? Check out ourIsoland 4 Walkthrough – The Anchor of Memoryor ourBotany Manor Walkthrough ( All achievements)here on Pro Game Guides .

Rotating the telescope piece to connect the arrows

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A suspicious pillar with a handle on the box in the first chapter walkthrough of The Room

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Pressing the suspicious pillar on the first box in The Room chapter 1

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Grabbing the book from the hiding spot in the pillar in Chapter 1

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Holding the book in the first chapter of The Room

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Flipping the top and bottom pieces on the cover of the book

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Flipping the center piece on the cover of the book

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Flipping the right tile on the cover of the book to unlock it

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Opening the book to get the Key in The Room

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The location of a gear hidden at the bottom of a pillar on the first chapter box

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Spinning the gear to the left to open it

Getting a piece of cotton from the gear at the bottom of the Chapter 1 box

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The puzzle on the back of the first box in chapter 1 of The Room

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Pressing the lens button to view the numbers puzzle in a new way

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Finding the top and right numbers in the Room chapter 1

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Finding the left number in the Room chapter 1

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The solution for the number puzzle in the Room chapter 1 walkthrough

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The switch unlocked by the number puzzle that reveals the next puzzle

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The film puzzle in the second chapter of The Room

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The compartment on the left side of the film puzzle during our walkthrough of the Room Chapter 1

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Unlocking the compartment on the left side of the film machine by lifting the latch

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Spinning the key to activate the film machine in the first chapter of The Room

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Placing the telescope in the film puzzle in The Room Chapter 2

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The compartment on the right side of the film puzzle

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Placing the cotton piece in the right compartment of the film puzzle in the Room chapter 1 walkthrough

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Rotating the gear to light the cotton piece on fire in The Room chapter 1

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Moving the small lever to the top so that the candle lights the film machine

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Looking through the eyeglass to find the word Trial in the film machine in The Room Chapter 2

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The unlocked compartment at the center of the film machine in the Room chapter 1

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Using the lens on the puzzle in the middle of the film machine

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Solving the puzzle at the center of the film machine

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The letter tile puzzle toward the top of the chapter 1 box

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Placing the L tile in the final slot of the tile puzzle

Using the tiles to spell Trial and solve the puzzle

Opening the first seal in the first box of the The Room walkthrough

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The red box extending out of the side of the box

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The symbol puzzle on the side of the chapter 1 box in The Room

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The location of the first clue for the symbol puzzle in The Room chapter 1

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The location of the second clue for the symbol puzzle in The Room Chapter 1 walkthrough

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The location of the third symbol puzzle clue in the Room chapter 1

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Completing the symbol puzzle in The Room chapter 1

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The slider on top of the red box protruding out from the main box

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Using the slider to open the top of the red box

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Rotating the circle at the top of the box to light up the four orbs around it

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Completing the puzzle on top of the red box in the first chapter of The Room

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The null symbol on top of a rainbow-colored platform

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Using  the lens and rotating the camera to make the null symbol appear

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Placing the iron key into the slot on the platform

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Twisting the Iron Key to unlock the drawer on the side of the red box

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Grabbing a new key out of the desk drawer

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Putting the key into the front of the red box

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Getting the star piece from the front of the red box

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The star-shaped hole on top of the box in the first chapter of The Room

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Placing the Star Piece into the star-shaped hole during a walkthrough of The Room

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Grabbing the dial off the top of the wooden box

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The left side of the red box with a small safe

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Adding the dial rim on the knob around the safe

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All of the sliders on the safe dial in the second chapter of the Room

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The second part of the safe puzzle in The Room

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The hints for the second safe puzzle

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The solution for the second safe puzzle in The Room walkthrough

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The location of the intricate keyhole in the red box

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Shaping the intricate key to fit the keyhole

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Inserting the intricate key into the red box to open it

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Unlocking the safe to get a round piece with a star-shaped hole

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The space where the circle with the star-shaped hole is meant to go

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Unlocking the second seal on the first box in The Room

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The new celestial puzzle in The Room chapter 1

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The set of gears on the left side of the starry box

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Moving the gears on the starry box to reveal the locked drawer

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The new drawer at the top of the box in the first chapter of The Room

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The location of the square button in front of the knight statue in The Room

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The location of the circle button between the gears and the locked drawer

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The location of the Pentagon button next to the gears on the starry box

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The location of the panel containing the triangle button in the first room of The Room

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The location of the Triangle button in The Room

Adjusting the triangle button to unlock the locked drawer

Opening the locked drawer in The Room chapter 1

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Getting the elastic band and large gear from the drawer

Placing the large cog next to the other gears on the side of the starry box

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Getting the screwdriver in the first non-tutorial chapter of The Room

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The plate with four screws on the starry box

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Using the screwdriver to open up the screwed-on plate next to the triangle symbol

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Getting the peculiar key from the compartment beneath the screwed-in plate

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The location of the lock requiring the Peculiar Key in The Room chapter 2

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The lock requiring the Peculiar Key

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The shape that the Peculiar Key needs to be in to fit the lock in the Room Chapter 2

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Opening the Peculiar lock to get a medium-sized cog in The Room

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Where to place the first medium-sized cog in the Chapter 2 walkthrough of The Room

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Placing the first medium-sized cog in Chapter 2 of the Room

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Moving the slider so that the base touches the gear connected to the newly-placed cog

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Getting a third cog by rotating the gears in The Room Chapter 2 walkthrough

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The new locations for the medium-sized cogs in Chapter 2 of The Room

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Attaching the two new cogs with an elastic band

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The button on the front of the clock

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Pressing the button on the front of the clock to rotate its gears

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Getting the steel tube from the clock in The Room

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Opening the Steel Tube in your inventory in The Room

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Getting the key out of the steel tube in chapter 2 of The Room

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Pulling the photograph out of the steel tube in the Room chapter 2

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The code on the back of the photograph in The Room Chapter 2

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The lock for the next key in Chapter 2 of The Room

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Unlocking the top panel on the clock box

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The Null puzzle on the clock box

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Viewing the clock’s Null puzzle through your lens in The Room Chapter 2 walkthrough

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The starting places to put the slider and the circular ring on the clock’s Null puzzle

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The solution for the Null puzzle on the clock box

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The gold knight statue at the top of the box in this The Room Chapter 2 walkthrough

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Getting the blue gem off of the back of the gold knight after giving him the shield

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The empty slot on the clock in Chapter 2 of The Room

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Placing the gem into the clock

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Using the lens to see the invisible hands on the clock

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Setting the clock hands to 6:05 in Chapter 2 of The Room

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Completing the Chapter 2 walkthrough of The Room

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The box in the third chapter of The Room

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The location of the metal tag in the Chapter 3 box in our The Room walkthrough

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Sliding the metal tag to the left to knock it off of the box

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Pulling the switch behind the metal tag

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Getting the intricate box in chapter 3 of the Room

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Starting the intricate box puzzle in Chapter 3 of The Room

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Moving the small slider along the first path, stopping it at the edge

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Rotating the central circle and moving the slider to the edge of the line at the top of the box

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Pushing the slider onto the central circle

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Rotating the central circle again and pushing the slider down the line at the bottom of the box

Rotating the circle so that the “L” piece is connected to the bottom line and pushing the slider along it

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Connecting the line the slider is on to the final line

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Completing the slider puzzle on the intricate box

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Getting the key from the drawer in the intricate box

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The location of the keyhole next to the safe in Chapter 3 of the Room

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Using the key to unlock the safe in The Room

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Unlocking the first five sliders on the left of the safe

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Unlocking the first four sliders on the right side of the safe

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Unlocking the last five sliders on the left side of the safe

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Unlocking the remaining sliders keeping the safe shut in our walkthrough of The Room Chapter 3

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Getting the small square peg from the safe

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Placing the photograph in front of the red spyglass

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Getting the word “Sigil” after looking at the photograph through the spyglass

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The location of the slider puzzle requiring the square peg

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Moving the bottom slider in the slider puzzle down

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Using the lens to see the secret slider in the slider puzzle

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Rotating the circle so that the slider compartment is next to the slider on the left

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Putting the left slider into the hidden slider compartment

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Moving the compartment containing the left slider next to the bottom slider

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Putting the left slider into the gap next to the bottom slider

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Moving the sliding compartment next to the right slider and then inserting the right slider into it

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Inserting the square peg into the hole to unlock the chest at the front of the box

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Looking at the tiles on top of the chest in the Chapter 3 The Room puzzle

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Spelling “Sigil” using the tiles on top of the chest

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Unlocking the chest to get the purple gem

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The area where the purple gem needs to be placed in Chapter 3 of The Room

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Placing the gem into the hexagonal hole in the box

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Concentrating the beam created by the purple gem

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Getting the flywheel from completing the gem puzzle

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The area where the flywheel needs to be placed

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Placing the flywheel in Chapter 3 of The Room

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Getting the light reflection device from the drawer and the panel that can be pressed within it

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Getting the hexagonal map piece from a secret compartment in the flywheel drawer

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The hexagon hole in the globe at the front of the box

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Using the hexagon map piece to fill in the hexagon hole

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Getting the handle from placing the hexagon map piece

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The area where the light refraction device needs to be placed in Chapter 3 of The Room

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The holes where the light refraction device is meant to fit

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Attaching the light refraction device to the box

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Finding the first timer in the right button’s check

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Finding the second timer after pressing the right button on the original timer

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Getting the star-shaped map piece after completing the right button on the original timer

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Pressing the left button to start the second part of the timer puzzle

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Finding the first timer after pressing the original timer’s left button

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Pressing the final timer in the second part of the timer puzzle

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Getting the brass key from the second part of the timer puzzle

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The star-shaped hole in the globe

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Placing the star-shaped map piece into the hole in the globe

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The area where the handle needs to be placed

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Adding the handle to the square-shaped hole

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Winding the handle to open the contraption on the left

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Using the lens to see the puzzle beyond the wooden door

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Rotating the central gear so that the bottom of the null symbol is in the proper spot

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Rotating the camera so that the null symbol comes together

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Getting the intricate box after completing the Null puzzle

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Viewing the small intricate cube in your inventory

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Opening the top of the intricate cube

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The location of the lock that opens with the intricate cube

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Placing the intricate cube into its lock in Chapter 3 of The Room

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Using the intricate cube to unlock the telescope

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The area containing the lock the brass key opens

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The shape of the lock the brass key needs to fit

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Shaping the brass key to fit into the lock during the Chapter 3 The Room walkthrough

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Placing the Brass key into the uniquely shaped lock

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Getting the small refraction device from the brass key’s lock

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The small slot where the smaller light refraction device can be attached to the larger one

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Placing the small refraction device onto the larger one

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The puzzle unlocked by the smaller refraction device

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Moving the bottom slider in the light refraction puzzle

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Moving the left slider in the light refraction puzzle

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Moving the top slider in the light refraction puzzle

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Creating constellations at the top of the box

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Finding the flag-shaped map piece beneath the constellation dispenser

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A flag-shaped hole in the globe at the front of the box

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Placing the flag-shaped map piece into its corresponding hole

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The location of the final puzzle in the The Room Chapter 3 walkthrough

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Looking through the telescope to get the solution for the final puzzle

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The pieces that need to be lit up to solve the final puzzle in Chapter 3 of The Room

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Getting the final map piece in The Room chapter 3

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The last hole in the globe

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Placing the final map piece into the last hole in the globe

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The lever that ends Chapter 3 of The Room

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Completing Chapter 3 of The Room

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The start of Chapter 4 in our The Room walkthrough

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The location of the bright blue slider on top of the table

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Obtaining the winding handle after moving the bright blue slider

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The secret panel on top of the table in Chapter 4 of The Room

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Flipping the panel to reveal an empty slot

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Placing the handle into the empty slot in the panel

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Winding the handle to complete the straight line in front of it

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The small puzzle with the constellations on it on the table of Chapter 4

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The button to press to swap the constellations on the small puzzle

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The small puzzle showing a sword constellation

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The location of the Null puzzle in Chapter 4 of The Room

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Using the lens to view the Null symbol puzzle in Chapter 4

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Rotating the sword in the center to create the Null symbol

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Viewing the Null symbol from the right to create it

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Getting a dagger after completing the Null puzzle

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The slot in the center of the table for the dagger

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Placing the dagger in the center of the table

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The table’s transformation after the placement of the dagger

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The location of the panel puzzle in Chapter 4 of The Room

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The hint for the first panel puzzle found in the panel

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The solution for the first panel puzzle

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Flipping the button to turn all of the switches in the panel blue

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Returning to the celestial instrument after the first panel puzzle

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Swapping the celestial instrument to the eye constellation

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The panel that can be seen through with the lens in Chapter 4 of The Room

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The hint for the second panel puzzle in Chapter 4 of The Room

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The solution for the second panel puzzle in chapter 4 of The Room

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Completing the second panel puzzle in Chapter 4 of The Room walkthrough

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Looking at the Null puzzle on the set of planets

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Completing the planetary Null symbol in Chapter 4 of The Room

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Getting the golden eye amulet in Chapter 4 of The Room

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The location of the amulet slot in Chapter 4 of The Room

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Placing the amulet in the slot

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Using the lens to see the arrows in the center of the table

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Connecting the lone arrow with the outer arrow

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The part of the code shown by collecting the lone arrow with the outer arrow

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Connecting the right arrow with the outer arrow

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The windows shown after connecting the right arrow and the outer arrow

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Connecting the middle arrow with the outer arrow

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The windows revealed after connecting the middle arrow with the outer arrow

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Connecting the left arrow with the outer arrow using the amulet

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The final set of windows shown by connecting the left arrow with the outer arrow

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The solution for the panel puzzle obtained by matching the invisible arrows

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Getting the power source in Chapter 4 of the The Room walkthrough

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Returning to the celestial instrument after the final panel puzzle

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Changing the celestial instrument to a new shape after the final panel puzzle

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Looking through the panel with the lens to see a new box

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Entering a new room with a box in the center in Chapter 4 of our The Room walkthrough

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Zooming in on the symbols on the tiny box

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Finding the small part of the Null symbol at the bottom of the base

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Completing the Null symbol on the small box

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Opening the top of the small box at the end of Chapter 4 of The Room

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Placing the power source at the top of the small box

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Exiting Chapter 4 in The Room

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The room for Chapter 5 of The Room

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Using the lens to find a handprint on the side of the table

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Rotating the center ring to form a functional handprint

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Finding the switch at the side of the platform

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Getting a gear from the handprint’s platform

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The location of the switch to reveal a set of gears

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Pulling the slider to reveal a set of gears

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Adding the triangle gear to the triangle slot

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Unlocking the slider puzzle in the final chapter of The Room

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The pathway to take on the Slider puzzle to unlock the black lock

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The pathway needed to take to unlock the white switch in the slider puzzle

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Getting the metal orb from the raised cylindrical platform

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Opening the metal orb in your inventory

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Rotating the top of the metal orb to find the button

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Pressing the button at the top of the metal orb

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Opening the metal orb to get a gear

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The area where the square gear needs to be placed

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Placing the square gear at the top of the bar

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Unlocking the drawer handle during Chapter 5 of The Room

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Opening the drawer to get a key and view some tarot cards

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The keyhole for the star-shaped key

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Inserting the star key into the keyhole

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Rotating the key to face the bottom left

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Getting a metal handle from the opened box on the side

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Twisting the star key to the bottom right to reveal a slider

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Getting a key from the top part of the box

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The location of the dot puzzle in Chapter 5 of The Room

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Pulling the slider to unlock the dot puzzle

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The location of the hint for the dot puzzle in Chapter 4 of The Room walkthrough

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The hint for the sliders in the dot puzzle

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The solution for the Chapter 5 dot puzzle

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Getting the coin from the dot puzzle

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The area missing a handle on the chapter 5 table

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Placing and twisting the handle to unlock the piano

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Unlocking the piano in Chapter 5 of The Room walkthrough

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The hint for the first piano puzzle hidden in the table’s note

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The notes to press to complete the first piano puzzle

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The opened coin slot beneath the piano

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Putting the coin into the slot beneath the piano

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The keys to press for the first round of the piano melody puzzle

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The keys to press for the second round of the piano melody puzzle

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The keys to press for the third round of the piano melody puzzle in The Room walkthrough Chapter 5

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Getting two handles from the piano puzzle

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The location of the keyhole on the back of the chapter 5 box

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Inserting the key into the back panel of the box

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Opening the back panel of the chapter 5 box

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Pointing the star key to the top of the lock

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Looking at the hint on the back panel puzzle after pointing the star key upwards

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Positioning the star key to face the lower left corner

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Solving the back panel puzzle while the star key is facing the bottom left

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Flipping the star key to face the lower right corner

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The solution for the back panel when the key is turned to face the lower right spike

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Unlocking the panels behind the back panel puzzle

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Twisting the star key to face upwards

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Finding the two new buttons on the back panel of the box

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Unlocking the three-digit and test tube puzzles

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Looking at the test tubes in the drawer

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Viewing the test tubes through the lens to see the secret pattern ingrained on them

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Getting the code for the safe from the test tube puzzle

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The three-digit safe puzzle in the fifth chapter of The Room

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The solution for the three-digit safe puzzle

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Unlocking the panel by completing the safe puzzle

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Adding handles to the extended panel on the final box

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Using the lens on the front side of the panel

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Using the lens to view the panel from the back

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Rotating the cube so that one of the empty cubes is next to a slider

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Filling the empty hole on the cube with the slider

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Getting the red gem from completing the cube puzzle in the panel

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The gemstone puzzle in Chapter 5 of The Room

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Setting up the puzzle to get all of the gems easily in the gem puzzle

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Putting the blue gem in position

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Grabbing the blue gem from the back of the puzzle

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Putting the green gem into position

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Grabbing the green gem from the back of the gem puzzle

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Putting the yellow gem in position in the gem puzzle

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Grabbing the yellow gem from the back of the puzzle

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The platform where all of the gems go in Chapter 5 of The Room

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Placing the red gem on the platform

Placing the blue, green, and yellow gems on the platform

Viewing the gems through the circular glass with the lens equipped

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The lid of the box cracking open

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Opening the top of the box in our walkthrough of The Room Chapter 5

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Starting the slider puzzle on top of the box lid

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Moving the slider along the first part of the path

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Moving the slider along the second part of the path

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Moving the slider along the third part of the path

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Moving the slider along the fourth part of the path

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Moving the slider along the fifth part of the path

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Moving the slider along the sixth part of the path

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Moving the slider along the seventh part of the path

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Moving the slider along the eigth part of the path

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Lighting the button at the top of the table

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Using the lens to see a set of glowing branches above the gem

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Moving the camera to align the branches in the shape of the Null symbol

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Starting the second slide puzzle on top of the box

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Moving the slider along the first part of the path in the second slider puzzle

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Moving the slider along the second part of the path in the second slider puzzle

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Moving the slider along the third part of the path in the second slider puzzle

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Moving the slider along the fourth part of the path in the second slider puzzle

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Moving the slider along the fifth part of the path in the second slider puzzle

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Moving the slider along the sixth part of the path in the second slider puzzle

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Lighting up the center gem for the second time

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Using the lens to view the final Null puzzle in chapter 5 of the The Room walkthrough

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Rotating the gear to position the Null symbol in the final Null puzzle

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The overgrown door shown after completing the final Null puzzle

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The ending of The Room

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