Developer Team 4 drop a scummy - key firecracker of apatchforOverwatch 2on May 14 , making tank car tankier but also make it more unmanageable to go on a loss streak . You might ’ve heard about this and be thinking , ' angelical ! No more lose streaks ! ' But it ’s not exactly the case .

" Since most matches will have a team that has a slightly gamey chance of deliver the goods , placing a instrumentalist on the team with the higher chance who is currently on a losing streak is aimed at help them have a fair chance of breaking that streak , " show the fleck greenback .

I can certainly relate to these losing streaks . No doubt mentality , dieting , sleep and other constituent have played into mine at meter , but even so I ’d swear in the past tense the game is rigged to consistently put me on both winning and fall behind streaks . If that ’s leveled out now even a bit , I ’m all for it .

Win/loss record screen in Overwatch 2

However , note that this new tech is just avoiding this one case . It ’s a very significant principle to us that we never attempt to intentionally make crazy matches , or force participant to win / recede . The matchmaker should be achromatic in these affair !

That said , Blizzard ’s host engineer Morgan Maddreenexplainsit ’s not as though you’llnevergo on a losing run , just less often ( and when you do , it ’s more potential you ’ll merit it ) .

" The vast majority of Overwatch matches take care incredibly close to the matcher , " he enjoin . " But in some cases we make matches where one squad has a slightly more noticeable advantage over the other ( still very competitive though!).““When we would make these matches , " he goes on , " The matchmaker was n’t yield attending to whether any player in the match were on a loss streak . So by random chance , we would sometimes make matches where a player on a red run would get put on a team that was at a disadvantage . "

Now the system simply describe for lose streaks , mean if you ’re on one , you ’re more likely to be put on the squad that ’s slightly favored to win . The ending result : less streakiness , and more even games overall . Granted , this is a subtle change , and one Maddreen say " plausibly wo n’t be super noticeable to most players . " Still , if the participant foundation is even subconsciously 1 % happier and less toxic , that ’s a win for all .

Want more Overwatch 2 content ? Check outOverwatch 2 Character Tier List ( time of year 10)here on Pro Game Guides .