You lie with you want to .
Chaos is extravasate in the Shinra Building , and your line of work is to dally bodyguard for the slightly creepy-crawly scientist , Hojo in Final Fantasy VII Crisis Core . You follow him into his laboratory , the Fusion Chamber , and bam ! It ’s full of weird machines with tantalizing button . You ’re probably thinking , " Should I agitate these ? What ’s gon na happen ? " Well , you ’ve occur to the right place ! This guide will walk you through what each of those buttons does and if it ’s worth your time .
What Happens if You Push the Buttons in Hojo’s Lab in Crisis Core?
So , should you go around mashing buttons in Hojo ’s high - technical school lab in FF7 Crisis Core ? The short reply isyes , absolutely ! Each political machine you interact with flush off a different little event or mini - game . Playing along set about you various goodies , mostly preciousSP ( Soldier Points ) , but also a chance to essay out some Materia and even snag items from locked cells . Plus , interact with these simple machine is connect tothree missable trophy , so if you ’re aiming for that Platinum , you definitely want to occupy with everything here .
All machines in Hojo’s Lab mini-games in FF7 Crisis Core
West Computer: Experimental Materia Test in Crisis Core
Okay , starting with the machine closest to the elevator , the west button , this one rent you essay drive someexperimental Materia . When you interact with it , Zack gets zapped into a simulation ( looks like a desert ) where you ’ll fight some Worm foe .
It ’s basically a consequence - free manner to see some Materia in action .
relate : All Stats in Crisis Core and what they mean , explained
Central Computer: Mako Recovery Prototype in Crisis Core
This primal machine button , sit near the center , triggers a time miniskirt - game call the Mako Recovery Prototype .
East Computer: Fight Experimental Monsters in Crisis Core
Moving over to the machine on Hojo ’s right ( the east side ) , this one ’s all about combat and robbery .
Central Tube: SOLDIER Questionnaire/Enhancement in Crisis Core
Finally , there ’s that bragging blue / green tube - comparable chamber right in the middle of the science lab . Interact with this , and Hojo will , uh , " persuade " Zack to pace indoors for a little Q&A session .
Answer these thoughtfully ( or just pick the high SP choice ! ) to maximize your reward and impress Hojo enough for the trophy .
Chapter 4 Missable Trophies in Crisis Core
Just a brain - up : while these case and trophy are missable within this specific chapter ( Chapter 5 ) , you generally have untilyou lead Midgar for good near the final stage of Chapter 7to add up back and fill in them if you missed something ab initio . So , do n’t stresstoomuch if you bound off one by accident , but it ’s easy to just do them all while you ’re here , so go onward and push those buttons !
For more entropy on Final Fantasy , check outWhat to do with the Boiler Handle in Modeoheim in Crisis CoreandAll voice actors in Crisis Core Reunionon Pro Game Guides .