Accessibility is key .

Shin Megami Tensei V : Vengeance is coming to PlayStation consoles presently and more details about its enhanced gameplay features have been revealed , including a bunch of approachability selection for sluttish gameplay .

In a recentPlayStation blog post , Shigeo Komori , Game Director at Atlus , flourish on the accessibility features of the secret plan . A tidy sum of update and revisions have been done in edict to make the final variation of the game more interesting and accessible , like the increase pick - up range of mountains of relics and the power to register tutorials at any time . Gameplay encounters have also been made much easier , with aerial ambushes being reduced and the act ofMiraclesbeing increased .

Characters getting ready to attack in Shin Megami Tensei V

One of the bigger change in terms of accessibility is the ability to redeem anywhere on the map . This gain it much more commodious to explore the secret plan world as well as take on foeman honcho without worry about run low back to a far checkpoint . Another noteworthy change is Estoma being turned into Miracle instead of a skill , which saves a batch of MP as well as a acquisition slot .

A variety of sinewy new skills and newdemonsto activate them are among the gameplay changes ; you ’ll also face powerful new enemy like the glowing red Magatsuhi demons . Lastly , exploration has been enhanced with dissolute travel ( usingMagatsuhi ) and new locations .

And for the daring , the level cap has been increased to 150 after sure requirements are fill . Moreover , to challenge themselves , players will be able to try out the new Godborn difficultness mode where all enemy demons are 150 as well , which’ll make every encounter gruelling and unrelenting .

For more on Shin Megami Tensei V , check outHow to use Special Skills in the secret plan , here on Pro Game Guides .