require to know what has changed in New World ? turn back out our patch notes !
New World is one of the fastest - maturate MMORPGs on Steam , quickly outstrip Valheim as the largest Steam launching in the history of the platform . New World is a monumental game with a ton on offer , from PVE to PVP quests , game modes , and even dungeons for histrion to search for epical loot .
Players can also make and customize their type to limitless exemption thanks to a class organization that allows them to respec and swap out weapons at the dip of a button . There ’s also a short ton of craft and a trading system for those who want to dominate the market .
However , there ’s a lot that needs to be fixed and is being desexualise . Here are all of the recent patch notes for the New World Update 1.9.1 listed below .
New World Patch Update 1.9.1
Expeditions
World Experience
Game Modes
Economy, Progression, and Gear
Weapons
UX/UI
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New World Update 1.7.2
Combat and AI
Expedition
Perks
Economy and Progression
In-Game Store:
QOL
Quest
Experience Changes
New World Update 1.5.6
General Fixes
New World Update 1.3.2
End-game Updates & Fixes
General Updates & Fixes
Hatchet
New World Update 1.2.2
New World Update 1.2.1
New World Update: 1.0.5
COIN SELLERS
EXPLOITS
COMBAT
OUTPOST RUSH
GENERAL BUG FIXES
SPECULATIVE FIXES
The fixes listed below are tentative fixes and mitigations . Our goal is to get these changes out and see if government issue persist , so we can continue to make on them and address in a next update if necessary .
New World Update: 1.0.4
OUTPOST RUSH AND SERVER TRANSFERS ROLLOUT PLAN
After the downtime required to deploy the 1.0.4 update , we will re - enable Outpost Rush and waiter transfers at times listed below .
SERVER TRANSFERS
US West will be enabled at 2AM PT ( 9AM UTC ) when downtime from 1.0.4 is complete . After we monitor Server Transfers in US West to see no new government issue are encountered , we will re - enable it for the persist regions at 2PM PT ( 9PM UTC ) . No server restarts are require .
South America : 2AM PT ( 9AM UTC ) when downtime from 1.0.4 is complete .
After we monitor Outpost Rush in South America to ensure no Modern issues are encountered , we will enable it for the following regions at the times below .
US West : 10AM PT ( 5PM UTC )
US East : 12PM PT ( 7PM UTC )
AP Southeast : 2PM PT ( 9PM UTC )
Central Europe : 7PM PT ( 2AM UTC , 10/29 )
Our goal is to adhere to the docket above , but may need to adjust the timing depending on any exit ( or miss thence ) . We ’ll keep you updated on our forums and through in - game electronic messaging for any incoming downtime . Thank you to our players in US West and South America for helping us ensure these lineament are quick for the worldwide rollout , and give thanks you to everyone for your understanding and longanimity .
GENERAL CHANGES
New World Update: 1.0.3
GENERAL
BUG FIXES
Update : Our squad was able-bodied to include a few other urgent fixes into this week ’s update . The following issues have been limit .
Additionally , we discovered that our fix for the issue with titles and achievement not always updating correctly will need some additional oeuvre , and we ’ve removed it from the list . We ’ll continue to lick on a locating for this result , and many more , to expel in succeeding update .
New World Update: 1.0.2
FACTION MISSIONS:
BUG FIXES:
New World Update: 1.0.1
We ’ve implemented the basis for the character host transfer , and you may see element of that piece of work in the in - game memory . We ’re uphold to work on this feature , and will have more information on how the system works afterward this week when we release server conveyance .
WAR
Changed gun turret projectiles in War from physical missile to use hitscan detection . This should help carrying out in War , with few objects being spawn in the world .
AFK PREVENTION
In an effort to control instrumentalist ca n’t stick AFK , especially in higher universe servers , we ’ve made the follow adjustments to the AFK bar system .
WORLD QUEUE
We tote up a ratification screen when a actor attempts to leave the waiting line for a universe , call for the participant to sustain if they ’re destine to leave the waiting line . This should help ensure nobody incidentally leaves the queue and misses out on their spot in line .
GENERAL FIXES
AI FIXES
QUEST FIXES
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