require to know what has changed in New World ? turn back out our patch notes !

New World is one of the fastest - maturate MMORPGs on Steam , quickly outstrip Valheim as the largest Steam launching in the history of the platform . New World is a monumental game with a ton on offer , from PVE to PVP quests , game modes , and even dungeons for histrion to search for epical loot .

Players can also make and customize their type to limitless exemption thanks to a class organization that allows them to respec and swap out weapons at the dip of a button . There ’s also a short ton of craft and a trading system for those who want to dominate the market .

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However , there ’s a lot that needs to be fixed and is being desexualise . Here are all of the recent patch notes for the New World Update 1.9.1 listed below .

New World Patch Update 1.9.1

Expeditions

World Experience

Game Modes

Economy, Progression, and Gear

Weapons

UX/UI

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New World Update 1.7.2

Combat and AI

Expedition

Perks

Economy and Progression

In-Game Store:

QOL

Quest

Experience Changes

New World Update 1.5.6

General Fixes

New World Update 1.3.2

End-game Updates & Fixes

General Updates & Fixes

Hatchet

New World Update 1.2.2

New World Update 1.2.1

New World Update: 1.0.5

COIN SELLERS

EXPLOITS

COMBAT

OUTPOST RUSH

GENERAL BUG FIXES

SPECULATIVE FIXES

The fixes listed below are tentative fixes and mitigations . Our goal is to get these changes out and see if government issue persist , so we can continue to make on them and address in a next update if necessary .

New World Update: 1.0.4

OUTPOST RUSH AND SERVER TRANSFERS ROLLOUT PLAN

After the downtime required to deploy the 1.0.4 update , we will re - enable Outpost Rush and waiter transfers at times listed below .

SERVER TRANSFERS

US West will be enabled at 2AM PT ( 9AM UTC ) when downtime from 1.0.4 is complete . After we monitor Server Transfers in US West to see no new government issue are encountered , we will re - enable it for the persist regions at 2PM PT ( 9PM UTC ) . No server restarts are require .

South America : 2AM PT ( 9AM UTC ) when downtime from 1.0.4 is complete .

After we monitor Outpost Rush in South America to ensure no Modern issues are encountered , we will enable it for the following regions at the times below .

US West : 10AM PT ( 5PM UTC )

US East : 12PM PT ( 7PM UTC )

AP Southeast : 2PM PT ( 9PM UTC )

Central Europe : 7PM PT ( 2AM UTC , 10/29 )

Our goal is to adhere to the docket above , but may need to adjust the timing depending on any exit ( or miss thence ) . We ’ll keep you updated on our forums and through in - game electronic messaging for any incoming downtime . Thank you to our players in US West and South America for helping us ensure these lineament are quick for the worldwide rollout , and give thanks you to everyone for your understanding and longanimity .

GENERAL CHANGES

New World Update: 1.0.3

GENERAL

BUG FIXES

Update : Our squad was able-bodied to include a few other urgent fixes into this week ’s update . The following issues have been limit .

Additionally , we discovered that our fix for the issue with titles and achievement not always updating correctly will need some additional oeuvre , and we ’ve removed it from the list . We ’ll continue to lick on a locating for this result , and many more , to expel in succeeding update .

New World Update: 1.0.2

FACTION MISSIONS:

BUG FIXES:

New World Update: 1.0.1

We ’ve implemented the basis for the character host transfer , and you may see element of that piece of work in the in - game memory . We ’re uphold to work on this feature , and will have more information on how the system works afterward this week when we release server conveyance .

WAR

Changed gun turret projectiles in War from physical missile to use hitscan detection . This should help carrying out in War , with few objects being spawn in the world .

AFK PREVENTION

In an effort to control instrumentalist ca n’t stick AFK , especially in higher universe servers , we ’ve made the follow adjustments to the AFK bar system .

WORLD QUEUE

We tote up a ratification screen when a actor attempts to leave the waiting line for a universe , call for the participant to sustain if they ’re destine to leave the waiting line . This should help ensure nobody incidentally leaves the queue and misses out on their spot in line .

GENERAL FIXES

AI FIXES

QUEST FIXES

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