Maaron meets the druids in the incentive chapter walkthrough of Lost Lands 5 .

When you get to the death of any of the Lost Lands mystifier RPGs you ’ll unlock some extra content . If you ’ve stop Ice Spell , and are take on this free chapter , read on for my full Lost Lands 5 incentive chapter walkthrough and guide .

Lost Lands 5 Bonus Chapter Walkthrough - Full guide and all puzzles

This guide only covers the Lost Lands 5 , Ice Spell fillip chapter . If you are playing the main part of the game click through to myLost Lands 5 Walkthroughinstead to find a full walkthrough in four parts of the whole primary floor , with puzzle solutions and all the locations of the objects you need .

Escape from the tower

As the incentive chapter begin , take theSickleandCloverfrom Maaron ’s purse ( a1 ) . catch theCollectible(a2 ) , theHammer(a3 ) , theMortar and Pestlefrom the statue ( a4 ) , and then sink in the statue again to unveil a bulwark behind it in the close - up . Use the malleus to smash down the wall and produce an exit .

launch the mortar in your inventorying and use the pestle on the trefoil in the close - up to make aCup of Ointment . utilize the sickle to cut aScrap of   Cloth(a5 ) , and then apply it and the unguent on Maaron . Pick Maaron up afterward , and go forth through the departure to thePeasant Farm .

The Collectible is by the rocks ( b1 ) . Take theBasket(b2 ) , then get a close - up of the tower threshold ( b3 ) and keep clicking it to remove the wood until you find theMeatand aKey . start the shed ( b4 ) with the key to start a missing objects mini - secret plan . Once complete , take theFruit Picker .

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contribute the chooser and the basketful to the apple tree diagram close - up ( b5 ) . You need to find 18 apples but it ’s relatively aboveboard , as they ’re just hide behind folio . Just keep clack around and you ’ll get them all . Once done , foot up theBasket of Apples . Use the Malus pumila to allure out the horse , click Maaron to get him to climb the horse , and then selectMaaron ’s hut(b6 ) to move on .

Maroon’s hut

After a cut setting , Maaron will give you aKey . Take theCollectible(c1 ) , then count at the cart ( c2 ) to see what require to be done to get going . expend the key on the door to the hut ( c3 ) and channelize inside .

Take theCollectblefrom the mantlepiece ( d1 ) and then take the pectus ( d2 ) to start a rotation puzzle . This one can be prison term - consume , as you need to equal all the image on the spinner to the epitome in the background knowledge . I ’ve got a solution below if you need one ( remember to readjust first ):

Once complete , pick out the open chest and take theFastening . Click the Burner on the mesa ( d3 ) to first put it out and then nibble it up , and then head back outside . Use the burner to put oil on the cartwheel , use the fastening to attach them to the pushcart , and savour the cutscene .

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Entering the fort

When you arrive outside the fort , foot up theCollectible(e1 ) , use the reaping hook to thin out someSleeping Herb(e2 ) , then move inside the fort ( e3 ) .

TheCollectibleis on the garrison bulwark ( f1 ) . Grab theFeed Bagfrom the floor ( f2 ) , take theCart(f3 ) , and then thePoleaxefrom the corpse ( f4 ) to get ahead entry to the tower . pa back outside and habituate the feed old bag on the cart ( e4 ) , use the sickle on the grain dish in the chase finale - up to get aFeed Bag with Grain , then maneuver into the towboat .

After the cut scene , catch theCollectible(g1 ) , and theLadle(g2 ) , and then use the ladle on the barrel ( g3 ) to get aLadle With Water .   bring the water to the feed bag to get a newFeed Bag With Grain . choose the paper on the table ( g4 ) and take theCode , then employ the handcart on the cannon ball to get , you venture it , aCart Of Cannonballs .

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Go back to the field of battle and give the feed to the horse ( e5 ) , then employ the cannonballs on the trebucket ( e6 ) to knock down the statue ( e7 ) . Select where the statue falls ( e8 ) for a finale - up and take theKey .

Finding the treasury

Head back up the tower , place the key on the mesa where you look at the code ( g4 ) , and habituate the pencil on the table to draw the winder . Now take it back as aMechanism Part , while also picking up yourSketch .

hark back to the garrison and add your survey to the blacksmith ’s shop ( f5 ) to start a missing objects mini - plot . The gem pulley block placement discussion section can be confusing , so I ’ve pictured it above . Once complete , take thesecond Mechanism Partand add both to the lock that you found underneath the cart ( f3 ) . total the computer code , copy the diagram , and reveal a cog wheel puzzle .

You need to rotate each cog so that each cog has two match symbols with the sprocket on either side of it ( see the image above ) . Once complete you ’ll gain accession to thetreasury entrance .

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Once inside , open your inventory and add the sleep herb to the inwardness to getMeat With Sleeping Agent . Give that to the goblin ( h1 ) take aKeyfrom it , grab theCollectible(h2 ) , and use the key to open up the chest ( h3 ) and take theDoor Knocker . Select the doorway ( h4 ) , add the knocker , and complete the swapping mystifier . There ’s no trick here , just match the colors . After the cutting off prospect , take theKey . Go to the tug and take back yourHammer(which wo n’t show in your inventory ) and thePoleaxe(g6 ) , then use the key to afford the gates ( f6 ) and pull up stakes the fortress .

Related : lose Lands 7 Walkthrough – Full Guide

Getting to the druid village

Find theCollectibleby the fence ( i1 ) , then chatter the signpost ( i2 ) and take theAxe . practice the axe on the go-cart ( i3 ) to move it down to the river ( i4 ) , click it again to remove everything from the cart , then take aLong Polethat will be left by the dead horse ( i5 ) .

Use the long perch on the cart in the river but be careful , as you ’ll immediately begin anobstacle - avoiding mini - secret plan . Keep clicking odd and right to avoid the obstacles . you’re able to try as many fourth dimension as you like and can always skip it if this kind of game is n’t your affair . I foundsticking to the centeras much as possible was the good way to get through it .

Once you make state , take theCollectibe(j1 ) , aBottle(j2 ) , and use the poleaxe to switch off a path ( j3 ) . point down the path to thedruid village entrance .

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gossip to the trainee druid , who will give you aHint . Now take the humiliated dresser of drawers ( k1 ) to begin a missing - objects miniskirt - game . If you ’re struggling with the book part of the teaser , I ’ve image it below . Once double-dyed , take theLadder .

Grab theBottle With Mouse(k2 ) and theCollectible(k3 ) , then channelise back to the river ’s end and habituate the ravel to gain access up the wall ( j4 ) and move on to theLookout Hill(j5 ) .

Entering the village

Take thefinal Collectible(l1 ) , then use the bottle with the mouse to cark the bird ( l2 ) and get asecond Bottle . Once the razzing moves , click the nest ( l2 ) to get athird Bottle . Move the rocks ( l3 ) to find aKey , then pick out the chest ( l4 ) to find afourth Bottleand utilize the key to launch the chest and take aCoil of Rope .

give to the river ’s border , click the turgid leaves by the trainee druid ’s feet ( j6 ) , then utilize the Mexican valium to bind them . Once done , the trainee druid will give you thefifth and last Bottle . cluck the cart ( j7 ) to move Maaron onto the parting , then select the falls ( j2 ) and sum up the hint and bottle to start a measuring miniskirt - plot .

To complete it , plainly fill the jug up tolevels 3 , 4 , 5 , 6 , and 7 . If you overdo one , just pour it out and start that bottle again . Once done , take back theBottles of Water . Now head to the druid village entrance , select the gate ( k5 ) , and add the bottleful for one net puzzle .

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chatter the cue at the top , click the bottleful in order ( 46173521432 ) , and delight the net cutscene . Congratulations ! You ’ve fill in the Lost Lands 5 Ice Spell Bonus Chapter .

require to persist in the series here at Pro Game Guides ? Then just chatter through to myLost realm 6 walkthrough ( misunderstanding of the Past ) !

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