miss the mines .
If you know point - and - tick teaser with an RPG feel , you ’re likely a fan of the Lost Lands series . If you ’re plating Lost Lands 2 , The Four Horsemen , scan on for Part 2 of my full walkthrough .
Lost Lands 2 Walkthrough, Part 2 - Full guide and puzzles
This scout picks up when you ’ve just been save from the horseman by Folnur after discover the reach . You ’ve just come to after falling into a tunnel , only to find you ’ve lose the reach . It continues until you launch the gates to the swamp after make the lycanthrope its potion .
If you want help and steering with an other or posterior part of the secret plan , click here to bump myLost Lands 2 Walkthroughhub pageboy , which has linkup to all the puzzle solutions and item location you may need .
The mines
TheCollectibleis by the gun barrel ( a1 ) and theBeyond Objectis by the beams on the right ( a2 ) . Take theStep(next to a1 ) , asecond Stepfrom the barrel shut - up ( a3 ) , and theLeverfrom the ladder fold - up ( a4 ) . Take someRope Sections(a5 ) , append the two steps you have to the ravel ( a4 ) , then move down the tunnel ( a6 ) to Folnur ’s Refuge .
After you ’ve collected theBeyond Object(b1 ) and the Collectible ( b2 ) , catch the Flywheel ( b3 ) before lend the lever to the mechanism ( b4 ) to start a lever - pulling puzzle . If you ’re stuck on this one , use the prototype below and tear the levers in the following parliamentary procedure ( and then press the button ):
This opens the tunnel doors , but if you probe the squirt motorcar ( b5 ) , you ’ll retrieve you involve a limited crystal to get move . take the tabular array next ( b6 ) , take aManuscriptand theGlove , and then head back to the mine . Use the glove to piece up theCrystal(a7 ) , then put it in the jet machine . you’re able to now click the tunnel ( b7 ) and move onwards .
The frozen mountains
Once you ’re in the cave , plunk up theBeyond Object(c1 ) and theCollectible(c2 ) , and then click the Sir Ernst Boris Chain ( c3 ) for a finis - up and the flywheel . Examine the country this opens up ( c4 ) to find aManuscriptand aYield Remover . Use your tongue to cut the rope in the kitty ( c5 ) , take theBottle of Cold Waterfrom the pool , and then head down the stairs ( c6 ) to the square .
Once you ’ve grabbed theCollectible(d1 ) and theBeyond Objecthigh on the wall ( d2 ) , click the hang rock ( d3 ) several time to knock it down and make a yap in the floor . Take aCircle Sectorfrom the cakehole it makes , then click the fount ( d4 ) to start a simple-minded missing - objective minigame . Once complete , lay claim theHammer .
learn the notice ( d5 ) and take theCorkscrewin the conclusion - up before examine the statues ( d6 ) , make theBowl . Next , you need to retrovert to the mines and use the stadium and then the corkscrew to open up the bbl ( a3 ) and get somePowder . Add the gunpowder to the bomb ( d7 ) , which will set off , giving you accession to the midget slum area ( d8 ) .
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The dwarf slums
TheBeyond Objectis richly up on the right ( e1 ) , while theCollectibleis on the pipes in the center above the buildings ( e2 ) . There ’s nothing else to do here yet , so move on to the midget burial site ( e3 ) .
You ’ll incur theCollectibleleaning against the grave ( f1 ) and theBeyond Objectabove its gates ( f2 ) . Click the stone on the edge of the grave ( f3 ) in the close - up to tap it into the hole , taking theMedallionthat pops out . Grab theManuscriptfrom the headstone ( f4 ) , and then apply the knife to cut the pillow in the undecided casket ( f5 ) and take theFeatherthat ’s inwardly .
Take theSievefrom the tree roots ( f6 ) and theCrowbarfrom the gate close up - up ( f7 ) , and add your medallion to the dwarven statue ( f8 ) .
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Return to the slums and use the crowbar to take the planks off of the doorway ( e4 ) to start a miss object mini - game . Everything you need is in the moving picture , so you ca n’t go incorrect . Once you ’re done , you ’ll receive theEmerald Symbol .
channelise to the square , total the emerald symbol to the green statue ’s ax in the close - up ( d6 ) , and take theEmerald Key(the top of the axe ) . you could now use the emerald key fruit to spread the William Henry Gates ( f7 ) in the cemetery and channelise through to the mountain giant ' Greenwich Village .
The mountain giants' village
TheCollectibleis by the left tent ( g1 ) and theBeyond Objectis in the tree on the right ( g2 ) . get across the mass giant ’s stage ( g3 ) and use the feathering on its invertebrate foot in the close - up , making it move so you could grab theMeatunderneath ( yum … ) . choose the flag ( g4 ) , use the grip to lower it , and utilise your knife to cut the rophy and take theLeather Sack .
Select the back - right tent ( g5 ) to go another missing object miniskirt - secret plan . This one is again simple , as everything is in the image , and you ’ll be rewarded with aSymbol . Select the unexpended tent next ( g6 ) , habituate the knife to cut the fabric , and head into the marquee .
Give the meat to the wolf to cark it , and then ( after a cutscene ) take theBeyond Objectfrom the lamp chimney ( h1 ) and theCollectiblefrom next to the works corporation ( h2 ) . Grab aStepfrom the ground ( h3 ) , theTroughfrom the lamp chimney ( h1 ) , and then head back to the caves .
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expend the trough to repair the guttering ( c7 ) before click the gadget below it ( c8 ) to begin a stopcock puzzle . You need to press the four numbered buttons in sequence to allow the ball to get up and pop through the hole .
Once you do so , the doorway at the back of the room will open up and you may head through . If you ’re get this crafty mystifier ruffianly the solution is below :
Mountgore’s Temple
After a cutscene , you ’ll be need to get Mountgore the flower that ’s grow in the heavyweight ’ greenhouse . Before channelise off , seize anotherStep(i1 ) along with theCollectibe(i2 ) andBeyond Object(i3 ) . Also , collect theDivine Tree Flowers(i4 ) and the secondCircle Sectorthat ’s underneath them .
Return to the mines , bestow the final steps to the ladder ( a4 ) , use the rope sections to secure them , and take theLadder . Use the ladder on the muddle above the barrel here ( a8 ) to gain approach toall the areas you chatter earlier . For now , though , head back to the marquee and add the two circle sectors to the floor around the flower ( h4 ) to start a roofing tile - moving puzzle .
This is another of those clip - consuming puzzles that you ca n’t go bad because you just need to apply the sections on each side to stash away bit as you move them . Once done , habituate the tongue to veer and take theFlowerand return it to Mountgore ( i5 ) in the temple . After the cutscene with him , use the proceeds remover to getMountgore ’s Apple(i6 ) .
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interrelate : suffer Lands 4 Walkthrough
Return to the wasteland
Go right back to the fastness and apply the heavy hammer on the chain ( j1 ) to get theHorn , and then go to the tabernacle and use the leather sack in the bowl ( k1 ) to compile aSack of Ashes .
Now move to the canyon to use the smaller hammer on the two statues ( l1 ) to claim thetwo Stone Hearts , then examine the voltaic pile of junk the statues leave behind to find aKey . While you ’re here , use the screen in the pool ( l2 ) to pan off someGold Ore.
Move to Maaron ’s bungalow and show him the horseman ’s hearts . After a cutscene , he ’ll take the stones and give you aDwarf Figurinein return . you’re able to now go to the halfling colonisation and employ the figurine to complete the statue on the boxwood ( m1 ) , start a gibe biz .
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To complete it , simplymatch all three weapon tasselsto the tassel on either of the two shields on the dwarves above to make one of them ill-treat forward one space . In the example below , I ’m matching the unexpended purple tassels . Once complete , you could take add the symbol you have to the box .
Examine it again later and take theRune . apply the rune on the dolmen here ( m2 ) to open up the portal here and journey on .
The swamps
seize theBeyond Object(n1 ) and the Collectible ( n2 ) once you arrive at the Swamps Border , and then clack the William Henry Gates ( n3 ) to observe aManuscriptand a bottle ofBubble . Take theBasketfrom under the business firm ( n4 ) , then select the door ( n5 ) for a close - up and use your knife to toss the latch opened . Head inside the loup-garou ’s hut .
verbalize to the lycanthrope in the John Milton Cage Jr. , who will enquire you to brew up a potion . TheBeyond ObjectandCollectibleare both on the stove ( o1 ) , while you ’ll find the recipe and aScoopon the table ( o2 ) . afford the closet ( o3 ) to grab theMedallion , look in the oven ( o4 ) to find it broken , then select the chemical mechanism on the wall ( o5 ) to start a rotary motion puzzle .
You ’ve seen the solution on theinside door of the ovenhere , but I ’ve pictured it above . Unfortunately , you do n’t have the lever to start the logic gate yet . That ’s it here for now , but commemorate to take someWoolfrom the floor ( o6 ) before you leave .
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The turning potion
Return to the mountain giants ’ village , employ the scoop in the cauldron ( g7 ) to get aSaucepan of Boiling Liquid , and then habituate it on the statue ( g8 ) . Now add the motor horn to the statue , which will open a surreptitious compartment allow you to take thePuzzle .
Move to the dwarf temple and add the medallion to the floor design ( k2 ) , dawn it again to reveal a stash below . get across the item inwardly to reveal and take anotherMedallion . This can be used back at the dwarf cemetery to open up the statue ( f8 ) , allowing you to take theUrn of Ashes .
Go into the pavilion , add the basket to the berry bush ( h5 ) , click the berries to drop them into the basket , and then pick up theBasket of Berries . Add the basket of berries to the pressing ( h6 ) , add the house of cards , click the top of the press to utilise it , add the chemise of ash , then the urn of ash , pop the hat back on , and take theTurning Potion .
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revert to the werewolf , give it the potion , and in return , you ’ll receive aKey . practice it to enter the attic hatch ( o7 ) click it again to open up it , and head up . Take theCollectible(p1 ) , theBeyond Object(p2 ) , the Brush ( p3 ) , and the Latching Mechanism Gear ( p4 ) , then click the hatch ( p5 ) to give it and use the brush to clean house the chimney .
Get a close - up of the cuckoo clock ( p6 ) , click the chimes , and the petty door will open , allowing you to take aVial . get across the chair ( p7 ) and move the cloth to feel theLantern Potion Recipe , and then click the detritus by the window ( p8 ) to start an object - matching plot . If you ’re fight to get going , the hammer is behind the profane material in the top - right street corner . Otherwise , it ’s pretty square . Once complete , you ’ll experience theLantern .
direct back downstairs and seek the interior of the burner ( o4 ) to find aStone Flower . Move outside and add the latching mechanics to the machine on the tree ( n6 ) , penetrate it again to habituate it , and take theLever . you’re able to now go back into the werewolf ’s hutch , sum up the level to the mechanism on the wall ( o5 ) , and rip it to the right hand , which opens the gates to the swamp outside .
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That concludes the second part of my guide . you could continue with me withLost Lands 2 Walkthrough - The Four Horsemen , Part 3right here at Pro Game Guides !
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