To me , lifetime Is Strange ’s trance has n’t been its gameplay . Interacting with objects in the various suburban towns the series has taken us to , engaging in conversation with a coloured cast of characters , and making ever - tough decisions is fun enough , but it ’s the hipster , edgy style the serial radiate that help it stand out in the genre . pen this reappraisal three days after finishing the game , the soundtrack ’s still endlessly playing in my head as I recall epic moments and beautiful cinematic shots from those quiet moments Max soaks in throughout her disruptive time at Caledon University . And yes , I ’m still deliberating whether I made the right decision on about seven different occasion .

The Characters of Caledon

doubled Exposure reunites histrion with the middling socially awkward Max Caulfield , the profligate lensman from Arcadia Bay , a few years later on . Settling into her life as a lensman - in - residence at the prestigious Caledon University , she ’s trying — and failing — to put the events of her past behind her . She ’s made some new friends in the shape of the spritely , ever - confident Safi — a writer with a ton of potency — and an insanely thinking , affectionateness - on - his - arm astrologist , Moses . The three are apparently inseparable , get the best out of one another , jest around , and seemingly tell each otheralmosteverything . Safi , supportive of Max ’s efforts to get some new shot for the next Caulfield Collection , come with her to an abandoned bowling alley in the opening night scene of the secret plan , beleaguer Max about her photography philosophy , and making quippy comment about the entire excursion . Their kinship feels actual , and also a little too familiar . The same sort of friendly relationship Max and a sure blue - hirsute badass may have had back in Arcadia Bay .

After avoiding almost sure death , the two return to campus and fulfill up with Moses to watch a meteor cascade , and that ’s when affair start acquire a little odd . uncanny pains in the brain for Max , a mysterious hooter , and oh , yeah , Safi dies , apparently polish off under circumstances almost as mysterious as the aforementioned owl .

Distraught and refusing to permit another person she cares deeply about meet an unseasonable demise , Max set about essay to identify the culprit , only to finally recognize she ’s charge her way into a parallel timeline . A timeline where Safi is still alive . With this power to shift between timeline , Max sets out to not only unravel the enigma of Safi ’s execution , but also prevent it from happening all over again .

Max Caulfield using her powers in Life Is Strange Double Exposure

Without diving into too many narrative spoilers — two-fold Exposure , like the rest of the series is comfortably experienced as spoiler - costless as possible — the late chapter in the Max Caulfield epos continues to twist , wrench , surprise , shock , and charge up . Each conversation had me hooked , every choice pondering . interact with items was n’t a task , it was an opportunity to learn more about the traditional knowledge of the world . To engross myself within the anteroom of Caledon itself .

That being said , I did get a sense of deja vu on a few occasions . Not needs like - for - like replications of past events from the series , but some that felt perhaps a small too familiar that it read away from Double Exposure ’s individuality . It was never enough to detract from my enjoyment of the game , and your issues with this will in all likelihood vary depending on how conversant you are with the rest of the serial , but it definitely took me out of the experience once or twice .

There are also some love stake that you’re able to pursue if you find they ’re a good match for your interlingual rendition of Max . They assist to inveigle Max further out of her bunglesome shell and provide some reprieve from the heavy source textile in even separation throughout the narrative . These interactions also aid to provide a suitable amount of teenage angst that the serial publication has always used as a drive force in its tale and interactions with the character you meet along the way .

Safi and Max in Life Is Strange Double Exposure

Image by Square Enix

Other character do bulge out up , and while some like Vinh or Professor Hunter will become immediate favorites with fan , others did n’t palpate like they were utilized or explore enough . Reggie , a bookman of Max ’s with disabling self - confidence yield , for deterrent example , is used as a airscrew to tug the narration forward , but aside from a fleeting conversation towards the end of the game and the odd text message , his personal struggles are rarely research in a way that would get Reggie to leave behind as lasting an impression as other side character from the serial ' past tense .

Decisions, Decisions

Speaking of intimate , this is still your typical Life Is Strange gameplay . You ’ll interact with aim , talk with the various professor and students at Caledon , make tough decisions that will ascertain the manner succeeding consequence in the narrative wager out , and seize some shape of payable — this time in the kind of Max taking her own photos , as well as picking up polaroids hide out throughout the world — along the mode . What ’s new this time is the power to use Max ’s supernatural powers .

Rather than plainly rewinding time , Max can now tilt between two timelines , allowing her to ask questions of a quality in one world where they might be a little more cheery , or where an issue that ’s led them to suspect those around them has yet to happen . She can also ' pulse ' into the alternate realism , leave her to listen to conversations happening in the other timeline without totally shifting into it . It ’s the perfect king for a hawkshaw detective and help oneself to keep things feeling overbold . Max ca n’t just dislodge between timeline whenever she wants , though . She needs to find a scintillating smudge somewhere in the nearby neck of the woods to jump over .

This , combined with moments where you have to switch back and forth multiple time in agile ecological succession can make thing finger a footling tedious . You ’ll have a conversation with someone , pass 20 - 30 seconds running to the nearest geological fault point in time , and then return to the same character or sphere in the raw timeline , before shlep back and returning there again in theoriginaltimeline . It ’s a lot of back and forth that make sense from a story perspective but adds a bit of bloat to the overall experience .

Max and Reggie looking at the box in Life is Strange Double Exposure

Image by Square Enix

A life story Is unusual staple at this point is the decisions you ’ll be thrust to make . Some are easy , some will have you sitting , staring at your filmdom , occasionally flicking from one choice to the other as you weigh up the pros and cons . dual Exposure continues to deliver here , with some of the toughest choices I ’ve had to make in the series since that fatal first secret plan . Unfortunately , some finger a little underbaked . While they can have an immediate impact in a following conversation , they did n’t seem to influence other decisions with a sure character in later episodes . These are few and far between among a myriad of far more herculean , heavy decisions , and did n’t number to mind as I was playing . It ’s only now as I excogitate on my 10 - time of day experience more profoundly that I can see some of the wrinkle of such a complex , tale experience .

Despite this , there are enough determination that feel impactful enough that I ’m already working my way through more playthroughs , mixing and gibe those I ’ve already done to explore every leg of the Caulfield timeline at Caledon . The terminal decision , in particular , feels just as eventful as those that have come before it , with a slender twist that I really appreciate but wo n’t delve deeper into here .

Hella Stylish

One flavour ( and heed ) of Double Exposure and you ’ll know it ’s a Life Is unusual game . The visuals , while sure the most telling with naturalistic facial animations that accurately portray expressions and add more depth to the grapheme you meet , still have that playful look the series has always had . Intense scenes are often punctuated with an indie banger that ’ll straightaway obtain its way onto your Spotify playlist , and the cinematic camera when Max indulges in a second to take a breather die hired man - in - hand with them , too .

The trend and presentment go beyond the artistic creation stylus , cinematography , and soundtrack though . Deck Nine has put time into the public around it , providing plenty of fun small titbit and surprises to hear as you go . These advance you to venture off the beat itinerary from one principal objective to the next and soak up everything Caledon has to offer . This does require a long playthrough clock time , and give the comparatively slow pace of gameplay already , this approach path is n’t rifle to invoke to everyone . But for those who simply ca n’t get enough , find a Polaroid to further lucubrate the story , or eavesdropping on conversations between students allow a perfect opportunity to eke out that little scrap more sentence in the world .

Final Verdict

treble Exposure is just another STD of the stylish , uptight , narration - aim goodness that devotee have come to know and love from the Life Is unknown serial . In preceding games in the series , I ’ve played through once and had no burning desire to start another playthrough now after . To its credit rating , I ’ve already started my second playthrough in Double Exposure . That should be a clear barometer of how much I enjoyed the game and how it compares to others in the series . That ’s thanks to a combination of a riveting plot line , appealing characters , and top dog - spinning determination . I was n’t ready for my clip at Caledon to be over nor with the series . If there was any doubt about Deck Nine ’s capabilities to take the serial forward , fear not . Life Is Strange is in preternaturally safe hands .

[ Disclosure : A liberal copy of the game was provided to PGG by the publishing firm for review determination . ]

Max and Moses looking at Alderman in Life Is Strange Double Exposure

Image by Square Enix

Max using pulse at the Snapping Turtle in Life Is Strange Double Exposure

Image by Square Enix

Article image