Stay up to date on Helldivers 2 !
As you struggle for exemption across the Galax urceolata , any changes to the game could influence your scheme and programme for triumph . If you are concerned in the previous Helldivers 2 updates and bandage line , check out them out below .
Helldivers 2 Update 01.000.400 Patch Notes - June 13, 2024
The Helldivers 2 plot of land note for June focusing for the most part onStratagems , buffing and reduce some of their stats to make them more balanced . On top of the reconciliation efforts , there are quite a few adjustments to the environments of planets , foeman , automatons , etc .
One big optic change that I appreciate is the addition of Supply lines to the function as well as visual indicators of which satellite an approach is coming from . For anyone like me who gets easily lost and overwhelmed , this is a heavy update that will make recreate the game easier .
Overview
Major areas of interest are
Balancing
Goal with stratagem residual changes this patch :
A / MLS-4X Rocket Sentry
A / MG-43 Machine gun sentry
A / MG-43 Machine accelerator pedal Sentry , A / G-16 Gatling Sentry , A / MLS-4X Rocket Sentry , A / AC-8 Autocannon Sentry , A / M-12 Mortar Sentry , A / M-23 EMS Mortar Sentry :
E / MG-101 HMG Emplacement
MD-6 Anti - Personnel Minefield
MD - I4 Incendiary Mines
Orbital Richard Jordan Gatling
Orbital Precision strike
Orbital Airburst Strike
Eagle 110MM Rocket Pods
Eagle Strafing Run
GL-21 Grenade Launcher
MG-206 Heavy Machine Gun
MG-43 Machine Gun
MG-43 Machine Gun , A / MG-43 Machine gun Sentry , A / G-16 Gatling Sentry and EXO-45 Patriot Exosuits Gatling
AR-23 Liberator , M-105 Stalwart and AX / AR-23 “ Guard domestic dog ”
AR-23C Liberator Concussive
BR-14 Adjudicator
AR-61 Tenderizer
PLAS-101 Purifier
CB-9 Explosive Crossbow
R-36 Eruptor
R-63 industry
- Some foeman have durable trunk parts that receive only a part of foundation damage from projectile
Other
Gameplay
move out process changer AA - defence : Reducing the stratagem slots by 1
invalid the Retrieve Essential Personnel defend outcome mission for the time being
Super sample distribution
Spike Plant
Fire Tornados
- fervor twister being more random should leave in more variableness in situation player find themselves in . tornado are significantly less likely to pile up and overlap on descent points or objectives , and will generally be a bit easier to plow with .
Tremors
- These changes should lead in more situations where enemy forth from the instrumentalist get stun , as well as reduce how consistently the player has a tremor occur next to them .
Ion violent storm
Visibility
A hatful of major planet have had their fog sum of money tweaked to be a minute less harsh and dense , to ply less fatigue duty from always fight on planet with bad visibility . We still intend there to be foggy planet with spoiled visibility , but the balance was a number off .
Unexploded Hellbomb
botany
Acid Effect
Armored enemy balance
patrol
Stunning
Bile Spewer and Nursing Spewer
Bile Titan
Charger Behemoth
Chargers
Hulk Scorcher
Automaton Tanks
Galactic War
Fixes
acute Heat and Extreme Cold environmental modifiers will now move the Quasar Cannon ’s reload speed and will show right in the HUD .
Known Issues
These are issue that were either introduced by this patch and are being wreak on , or are from a previous translation and have not yet been fixed .
If you need help with solving personal rules of order , check into outHow to toss off 35 Warriors easily in Helldivers 2on Pro Game Guides .