Okay , Yoshi - P , where ’s my Ramuh ?
Throughout Final Fantasy XIV , the vernacular joke for Summoner has been that if you do n’t like it , hold off an expansion and you ’ll get a whole new caper . With Dawntrail , the firebrand new line of work they make in Endwalker continues , for unspoiled or bad . For most masses , it ’s worse .
A brief history of Summoner in FFXIV
In the history of the Final Fantasy series , summoners have been some of the strong and most exciting form to playact . Yuna in Final Fantasy X leave the platonic paragon of a summoner , squall down powerful god - like creatures that replace the company in battle to take on enemies one on one . Obviously this job fantasy ca n’t exist in an MMORPG like XIV , but Square Enix has recently taken steps to fix the spread between job fancy and the reality of a company - based multiplayer secret plan .
Summoner ’s account is a impassioned one . For most of its lifetime , it was a complex magic job with expectant focus on piling on damage over meter effect and a gyration that took a full two minutes just to get bulge out . It was weird , flavourful , and scantily counted as a Summoner . Old Summoner was a love life it or detest it line of work , and the full rework was not a surprise .
The fresh Summoner promised to open up the job and really deliver on enceinte coolheaded summons . The pint - sized egis are now replaced with almost full - sized adaptation of the same primals we fought all the way back in A Realm Reborn . Ifrit , Titan , and Garuda appear on the field , stop our teammates ’ sight , and rain red region ( hellearth ? hellwind ? ) down on our enemies .
The job was exceedingly simplified compare to the sometime beast of spreadsheets , and even some serious line guides refer derisorily to “ lego block ” – the gem that act as Summoner ’s business gauge ( the logical implication being the job is now made for kids ) . Still , there are others who enjoy this new style of play , and I have always been in the coterie that argues for a strong foundation . Summoner may be mere now , but I was sealed it was just a base to build off of .
After all , it could n’t be deny that the bigger summons doing the legal age of the work in Summoner ’s rotation does action the line of work illusion . You are a wrangler of the gods , and it will just be a issue of time before you add to your deific roll . Any day now .
The problem with Summoner in Final Fantasy XIV
You first battle Ifrit at stage 20 . Titan ’s combat is at level 34 . Garuda , long built up as one of the most dangerous primals in Eorzea , is slain at level 44 . Meanwhile Bahamut and Phoenix , bombastic process that are outside of the regular 1 - 2 - 3 rotation , are both relate with the layer 50 raid . We ’ve fought rafts of primals since then , include many that are lively to the main story of the game in ways that the original tercet can only dream of .
So why , at grade 100 , is ournewest summon a 2nd Bahamut ? Even staying at level 50 , we fight Ramuh , Leviathan , Shiva , and Odin . Summoners have been beg for new process for as long as the Summoner job has existed , and I unfeignedly had hoped that Dawntrail would be the probability to live the fancy .
The most mutual request for new summons involve the other one-half of the elemental map with lightning , water , and ice . These constituent and their appropriate primals were feature in the Eden raid serial of Shadowbringers right alongside our current summons , so they ’re hardly a new concept .
Screenshot by Pro Game Guides
Several unlike battles throughout the game include multiple elements interacting , which could have been a sport increase to the Summoner job for some much - needed complexness . At the moment , there is technically a best order to choose your process in , but there is no tangible welfare to opt that correct decree outside of high - end content . For the average player , summon Garuda or Ifrit is merely a matter of mobility . With the plus of Leviathan ’s water we could make an foeman more susceptible to Ramuh ’s espouse - up lightning , like many gaffer use those same element against us .
Even without new mechanics to go with the new summons , vivification update can be a mass for sore eyes , a fact that the developers are well aware of . Updating vitality seems to be a gamey priority for all the other jobs , and this is an well-fixed slam dunk .
While the base process were defeated all the way of life back in A Realm Reborn , there are two primals that were vote out just lately in Endwalker . degree 90 to 100 would be the complete time to crest off Summoner ’s primals with the previous and most powerful primals of all : Zodiark and Hydaelyn . The symmetry of darkness and luminosity is a theme for the last two enlargement , making these two primals incredible summoning options to replace Bahamut and Phoenix , severally . The new toy that summoner did get , Solar Bahamut , even seems to be leaning into the expression of iniquity versus light as - is .
Screenshot by Pro Game Guides
FFXIV’s dev team doesn’t know what to do with Summoner
The only new summon being a reskin of one we already have feel thematically limp , and the mechanics hardly changing at all even more so . Either the development squad has hand up on Summoner , or has decided that the ‘ good enough ’ we ’ve had since A Realm Reborn is the best we ’re ever going to get .
Our net hope for new bidding seems to be in the egi glamor , which shift our carbuncle into vague estimation of the larger summons . You rally Titan , the god of dry land , and your egi looks more like a chicken nugget , but at least it would be something for our pitiable starved Summoners .
For moreFinal Fantasy , check out15 fashion to prepare for FFXIV Dawntrailon Pro Game Guides .