Maybe if we painted these rocks a bright yellow …
Mythril Mine is n’t one of my preferred smudge in Final Fantasy 7 : Rebirth , mostly because of how the environment is shared . If you ’re stuck depend for the direction up as Barret and Red XIII , this is the guide for you .
How to get out of Mythril Mine Depths in Final Fantasy 7 Rebirth
To leave the bottom of Mythril Mine , the only thing you need to remember is tokeep going up . Let ’s lead off in this large way with too many explorable space .
Move to thiseast stage on the mathematical function . count for rocks you could climb andclimb left . If you climb right , you ’ll reach a mineral depository instead .
Once you ’ve reach the next “ floor , ” have Barret blow all the crystals until you’re able to see more rock ledge to climb . They ’re a little difficult to blot , to the point where I missed it so many clock time in my playthrough .
Eventually , you ’ll see Cloud and the others look for you on the other side of a cavern . countenance ’s help oneself them take the air across by building a bridge deck .
Related : Moogle Medal Locations in Final Fantasy 7 Rebirth
This next puzzle involvespulling the mine handcart all the way to the edge of the tracksand having it set down on the giant crate to serve as a bridge . When it fall , Cloud ’s party will enter the previously shut out logic gate , and you ’ll be let through . You ’re almost on your way out .
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How to defeat Mythril Golem in FF7 Rebirth
The only thing that stands between you and freedom is Mythril Golem . If you unexpectedly entered the Mythril Mine before you’re able to research more of the Grasslands , there ’s a chance that you could be underleveled and underequipped for the fight .
Using Assess will reveal two important thing about Mythril Golem :
Given Barret and Red XIII ’s very not - as if by magic fain kits , it ’s no wonder we ’re struggling with that stagger gauge . Even if you use the Folio - unlatched Lightning Ability Electric Impulse , it wo n’t do much damage compared to actual trick . The only way to tolerate a fighting chance is toequip both Barret and Red XIII with a Lightning Materia .
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Mythril Golem will continuously summon extra parts ( Head , Arms , Spine ) to protect its body from your attacks . Only when attacking these extra character should you use Lightning to preserve MP.Mythril Golem ’s stagger gauge can be filled with Barret ’s focussed Shot and Red XIII ’s Overspin ( hold Square ) . Once it ’s down , you ’re innocent to apply yourFolio - unlocked Elemental Abilities that are n’t Fire .
In the final phase , Mythril Golem will regenerate them unless it ’s staggered . Only in that phase should you ever mean about using Lighting all out .
Do not employ your AP gauges unless it ’s to regorge Lightning , throw an point , or cast Cure until it is staggered .
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For point , it helps to craftMist Potion , which deed over your party 350 HP using a individual AP calibre . An alternative is giving either Barret or Red XIII yourPrayer Materia .
For more help with Final Fantasy 7 Rebirth check outHow to wrangle every Chocobo in FF7 Rebirthat Pro Game Guides .
Screenshot by Pro Game Guides
Screenshot by Pro Game Guides