All castle have hidden chambers !

Stealth charge can easily get tricky in Dragon ’s Dogma 2 . In this guide I will guide you through An Unsettling Encounter pursuance and aid you find evidence in Minister ’s room .

Where to look for evidence in Allard’s chamber during An Unsettling Encounter in Dragon’s Dogma 2

To hollow up evidence in Allard ’s chamber during An Unsettling Encounter in Dragon ’s Dogma 2 , you must start this pursuance bywaiting until dusk . Once you enter the castle court , a female soldier will meet you , say she ’s been instructed by Captain Brant to see you to the back entrance .

Once you are inside the castle wall , avoid the palace guards as much as possible . They wo n’t immediately respond to your presence , but if you do n’t keep forth , they will embark on attacking you . Note that if you do get arrested , do n’t try tosave - trash , as it wo n’t make for . The biz has a build - in automobile - saving trigger that will plainly reelect you to your prison cell . You will have tobreak out of Gaoland make another endeavour at the mission .

When you enter the castle , get out of the pantry and proceed right . Keep walk down the hall until you attain a circle of stairs that should be on your left - hand side . take the air up two flights of stair until you reach the first trading floor . If you bump to take on any guard along the elbow room , try ignoring them and walk past them without any sudden moves .

Related : How to set up bivouac in Dragon ’s Dogma 2

Finding Allard’s Chambers during An Unsettling Encounter in Dragon’s Dogma 2

Once you emerge on the second trading floor , take the first corner left and walk all the fashion down the hallway . Once you approach the door , a shortsighted cutscene will be triggered , and you will overhear a conversation between the minister and a guard . Once the cutscene ends , directly escape for the left over corridor , as the diplomatic minister and the safety gadget will manoeuver out of the way and go decently . If you time this aright , they will not see you .

Searching Allard’s Chamber for clues during An Unsettling Encounter in Dragon’s Dogma 2

Once the seashore is clear , enter the Allard ’s bedroom . There is not much to look at here because there is ahidden doorinside the wall forthwith opposite the windows . Use the image above for reference . Simply walk through the room access to discover a confidential hideaway and clean up the Battahli Letter . Now would be a great time to get out . Use the window ajar to make an escape and land on a park carriage . Another short cutscene will trigger . When you are complete making acquaintances with Wilhelmina , give to Captain Brant .

Looking for more guides on Dragon ’s Dogma 2 ? Have a expression atNameless Village Quest Walkthrough - Dragon ’s Dogma 2here on Pro Game Guides !

Article image

First floor plan of the Wernworth castle

Image by Pro Game Guides

Second floor plan of the Wernworth castle

Image by Pro Game Guides

Secret passage in the wall of minister’s chambers

Image by Pro Game Guides