Escape in record time .

There ’s nothing like a bit of time insistency to facilitate get my pulse racing in an escape way , which is on the dot what you get in Must Escape the Haunted House . Read on to find out exactly how to beat out the game .

Cool Math Games has become famous for its excellent detail - and - fall into place puzzle games and escape room , and this is no exclusion . In Must Escape the Haunted House you move via the greenish arrow , flick particular to collect them , then click them in your stock-taking , and then dawn a positioning to use it .

Must Escape the Haunted House walkthrough

Escape the Haunted House - Full walkthrough

Unlike its predecessor , Must get away the Wizard ’s Castle , this game has a timer . However , note that while it is more fun to try and play tight , there is n’t really a metre limit . Plus , as the game is innocent , you’re able to only play it multiple times once you ’ve mastered all of the teaser .

If you ’re trying to get a good time but need to refer to this usher while you spiel , you may click theMenu button(bottom right of the screen ) at any meter to go back to the loading screen . When you ’re ready to initiate again , pressStart . instead , you’re able to press New Game to start again and go for an even better time .

The cheese and the skull

Go right from the first screen and collect theTorch(a1 ) . Move left twice and use your torch on the wall blowlamp ( b1 ) to get aLit Torch .

Now go right twice , use the Lit Torch to frighten off the wanderer away ( a2 ) , and take theGold Key . Head left twice again , practice the gold key to afford the threshold here ( b1 ) , and go through .

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Must Escape the Haunted House walkthrough part 1 screenshot

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Click the only red Koran on the bookshelf ( c1 ) and note the six words inside ( leave Thomas Nelson Page then right , top to bottom):Hush , Deface , Shrew , Trolls , Trick , Trap . apply your illuminated torch to light the blast ( c2 ) , and note that four symbols ( c3 ) become lighted ( Triangle , Octagon , Square , Five - Pointed Star ) . Take theSkeleton Keyfrom the dragon ’s mouth ( c4 ) , then move right .

Click the glass dome on the mesa ( d1 ) , which needs a four - figure combination . This is found by using the phone number of sides of each shape on the image above the open fireplace , which is3 - 8 - 4 - 5 . Once open , take theCheese . Also , take a feeling at the dark-green book ( d2 ) , which check the letter D ( top unexpended ) , B ( bottom left ) , A ( top right field ) , and C ( bottom right hand ) .

Go back out to the skull on the shield ( b2 ) and get across the bone ends in the order from the dark-green Bible ( see persona above ) . Take theGreen Gemfrom its sassing .

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The mouse and the skeleton keys

Return to the first silver screen and apply the cheese on the mouse golf hole ( e1 ) , take theKeyfrom the mouse in getting even . apply this new key on the door to the room on the right from here ( a3 ) and go through .

Get a close - up of the piano ( f1 ) and click the come after keys ( spell out the only word you’re able to from the red book):D - E - F - A - C - E. Take a secondGreen stone , collect theStool(f2 ) , and then move to the room to the right wing .

mark the eight colors depicted on the hybridizing on the chairperson ( g1):blue , yellow , aristocratical , cerise , greenish , yellow , red , and gloomy . Move back to the elbow room with the case ( c5 ) , select it for a close - up , and get across the panel until they meet the color successiveness on the judiciary ( above ) . Once that ’s done , come home the lock chamber button at the conclusion and collect the thirdGreen Gem .

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Return to the room with the bench , get a close - up of the box on the table ( g2 ) , and slip in the gems . Take your secondSkeleton Keyfrom inside the box . Move back to the room with the event on the land ( c ) and go left . Use the stool on the window ( h1 ) , then collect your thirdSkeleton Key(h2 ) .

you may now move back to the first way , use the three skeleton key on the master threshold ( e2 ) , and sink in the new green pointer that appear above the room access . Congratulations ! You have escaped the Haunted House .

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Escape the Haunted House - Speed run list

If you ’re attempting a speed run of scarper the Haunted House , this leaning should help . Note that you do n’t have to do a lot of things once you cognise the solvent , asthe result are always the same . So you do n’t need to face in the rule book , for example , or look at the benches before you enter the suitcase .

look for more puzzle game walkthroughs for the Coll Math game website ? match outHow to outfox Trace Escape Room – Full WalkthroughandAbandoned Walkthrough & Puzzle Solutionsright here at Pro Game Guides !

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