The Ghost Experience explained !

A few months after the game ’s passing , the developers of Ghost Recon Breakpoint decided to add up an ' Immersive mode ' that is more in - line of reasoning with the naturalistic , tactical shooter experience the franchise was established on . In this pathfinder , I ’ll operate through the remainder between this mood , and the stock gameplay mode in the game .

How to change between Immersive and Regular modes

From the biz ’s main carte , choice theGhost Experience Parameterstab in the top left box ( see first epitome above ) . This will take you to the Ghost Experience configurations where you’re able to choose between veritable and Immersive style from the bottom ( see second range of a function ) . moreover , you could create your custom mode that ’s a mix between the two by delicately - tuning the configurations and applying what works best for you .

Immersive vs Regular mode differences in Ghost Recon Breakpoint

Before hash out the differences , permit me manoeuvre out that you may change between the Immersive and Regular modes anytime during the gameplay in Ghost Recon Breakpoint .

Gear Level

In the Immersive experience , the gear mechanism account concept is remove entirely . Each weapon model is singular and you could customize and keep the same kit with you until the destruction . The weapon in veritable mood have a level assigned to them : the high the grade , the more powerful the weapon system .

Suppose you ’re extend a gun right now , you could encounter the same artillery with a higher degree that deals more damage afterwards in the game with gear level enabled . However , a gun acts the same throughout the plot in Immersive mode ; you’re able to kick upstairs it using parts to make that artillery stronger .

Looting

Collecting blueprint is standard across both modes to add raw weapons to your inventory . In Regular mode , you’re able to get equipment from chests , the merchant , and fallen enemies . A player can stock up on weapons and carry several items in their loadout which they can change at will . When playing the Immersive mood , you may only swap weapon from fallen enemies and hold a limited amount of equipment with you . you’re able to select to carry either one or two elementary weapon .

Ammo loss on reload

In Ghost Recon Breakpoint ’s Immersive experience , any ammo persist in your magazine is lost when you hit reload . This adds to the realism the developers are aiming for as players are compelled to keep count of their bullet ( thankfully we do n’t take a separatemodfor such a basic feature film ) . This setting can be changed separately in the Tactical Difficulty card .

Survival

Survival becomes more nuanced in the Immersive style as the follow scope can be applied to your operator by adjusting the Tactical Difficulty :

In Immersive mood , the Enemies ' Difficulty coiffure is set to Normal just like the Regular experience , however , you’re able to take from the Easy , Normal , Advanced , and Extreme option for a custom experience .

HUD

The Interface context is kept at Minimal in the Immersive mood , which turns off the minimap , loot markers , and NPC mark . On the other hand , unconstipated manner keep the Interface ready Full where these features are all enable ( see above image for computer address ) .

Besides these major departure in the gameplay aspect of the Immersive and Regular modes , you ’ll also find changes to the Socials & Bivouacs arrange . In the Immersive experience , you ’ll only see the story characters ( Nonproliferation Center ) and your mate at the summer camp , while random players also appear in the veritable modality .

For more on Ghost Recon Breakpoint , see outIs Ghost Recon Breakpoint Crossplay ? Answeredon Pro Game Guides .

Ghost Recon Breakpoint operators scouting

Ghost Recon Breakpoint main menu screen

Image via KommandrKody

Ghost Recon Breakpoint Ghost Experience Parameters setting

Image via KommandrKody

Ghost Recon Breakpoint operator wielding an LMG

Screenshot via Ubisoft

Ghost Recon Breakpoint magazine reload animation

Screenshot via Ubisoft

Ghost Recon Breakpoint operator searching in a dark environment

Screenshot via Ubisoft