When Hell freezes over .
Cold desperation and the battle for survival were the themes of the original Frostpunk , so what can the sequel do that ’s not already been seen ? Going big is certainly one thing everyone ask . Let ’s compare Frostpunk 2 vs Frostpunk 1 against each other to see all the conflict .
Frostpunk 2 vs Frostpunk 1 - All changes
Instead of add more Charles Percy Snow and cold-blooded , developer have approached the making ofFrostpunk 2with the intent of acquire the original plot . simple-minded survival is not enough , as we now have an ever - expanding city and pretext of majority rule . induce that in psyche , these are the giving differences between Frostpunk 2 and Frostpunk 1 .
The city is massive
Going big in Frostpunk 2 is a risk deserving take as it dedicate you more options and challenge when running a city . The most obvious departure between the original and the sequel is that in Frostpunk 2 , you ’re building intact districts ( manufacture , living quarters , skill buildings , etc . ) . provision is all important , as you do n’t desire people living next to an industrial coordination compound as it may worsen their health .
While lead a town in Frostpunk , it was visually just a small settlement . You focused on individual buildings indispensable for your citizen ' survival . It was more of a small town than a vast post - apocalyptic metropolis . While we have the scope required for a urban center - make natural selection pretense , is it coming at the cost of caring for the multitude who are harder to notice ? It depends on how much you make love government .
What ’s new in city - construction : District - free-base Construction ( you now build entire districts rather of one construction ) .
Political machinations are even more important
The political aspect of the game is even more crucial than the previous secret plan . There are more of them , and there are no perfect solutions . Most action will encounter in the Council Hall , which is de facto a parliament . Whatever you do , some junto will be disgruntled . That ’s more or less what was available in the first Frostpunk , so the jury is still out if this is a big improvement or just a nice upgrade of something that work well .
What ’s new in the political segment :
Expanded world map
What you do outside the urban center may adjudicate your fate in Frostpunk 2 . mathematical function exploration is important as it allows you to find novel materials and worthful position for colonies . dilate outside of the city walls is crucial , but I ’m eager to see how much that is interesting from the gaming standpoint . Micromanagement is never interesting to me , so I ’m in only if there ’s a great way to make it interesting after multiple minute of playing period .
Frostpunk 1 had a large symmetry between map exploration and city construction . The real knock against it was the lack of location to explore , as I often wanted a bigger world mapping . More content on the map and good management of colonies will suffice .
What ’s new in map geographic expedition :
Screenshot by Pro Game Guides
Should you play Frostpunk?
Overall , Frostpunk 2 builds upon the forte of its predecessor while insert improvement and novel gameplay features . I hump Frostpunk because it was a intriguing game . But at the same time , it had a relatively wanton scholarship bender with just about the correct amount of option . I was never overwhelmed by the number of preferences , so I hope Frostpunk 2 will build up on that .
Now that you get it on the differences between Frostpunk 1 and 2 , find out 2 Special Editionon Pro Game Guides .
Image via 11 bit studios
Image via 11 bit studios