firmly to take an angry Enki seriously , like c’m on man . Hitting ‘em the 3 : < .
Rammuha is the first major boss you ’ll get along across in Flintlock : The Siege of Dawn . She ’s got three arms , she ’s uncanny with ‘em , and she ’s got a whole host of attacks to learn . Here I ’ll be steer you through the fight with my Rammuha boss guide .
How to beat Rammuha in Flintlock Siege of Dawn
Once you ’ve extend to the Kneeling Keep and entered the Chamber of the Judges , Rammuha will come on down roll about Gods of death or some such scrap . The intro cutscene tells you all you take to recognise about this boss ; she ’s got three arms , and she ’s more than quick to use them .
Two absolutelycrucialskills for this fight areCounter ShotandPoised Shot . Counter Shot allows you to perform a gun onrush after a parry instead of just a battle royal blast , and Poised shot ( which needs Counter Shot to be unlocked before you may even take it ) is men down one of the great skills on pass in the full game , as it set aside you to block unblockable plan of attack with your accelerator .
Rammuha does alotof unblockable plan of attack , and if you have the power to not only forestall them , butpunishthem , then you ’re already on your path to making this fight a underworld of a lot easier .
First Phase
As you could see in the footage above(0:23 ) , Rammuha does not charge right in with a flurry of blows . This gives you the opportunity to either wait her out until she performs an attack you’re able to favourably counter , or agitate the vantage .
In her first phase , Rammuha has three main attacks , each with a very far-famed telegraphy . The first I ’ll refer to as the ' Drill ' attack(0:30 ) , which can be forebode when Rammuha take to one knee and leans onward . If you ’ve elected not to take the Poised Shot skill , then adouble dodge to either sideis enough to get you out of the range of this onset , and you could penalize a miss with a forward dodge melee attack .
The 2nd attack I ’ll refer to as the ' Spin ' attack(0:34 ) , and can be promise when you see Rammuha stand on one leg and spin her trunk around . dodge this one can be quite tricky , as the ambit seems to vacillate somewhat , but anotherdouble side dodgeis typically enough to avert a hit , but you’re able to also test double dodge backwards instead .
Screenshot by Pro Game Guides
Both of these tone-beginning can be interrupt with your gas as opposed to dodging , and thanks to her foresightful lurch periods , both can be punished with a full institutionalize melee hit . Be careful not to habituate too many Powder Chargeshowever , as you ’ll need plenty of them for her second and third phases .
The next fire is a very important one , and I ’ll be come to to it as the ' ternary hitting ' onslaught . You ’ll make love this one is come when Rammuha hops up and assail you with a chain of three swipes . You ’ll need toparry all three of themto stumble and penalise her , but if you ’ve mess up the timing up on one , then simply adjudge your block until the final stage of the attack . You wo n’t be able to punish , but as the attacks are n’t unblockable unity you gratefully wo n’t take any damage .
It ’s possible to parry the second or third striking if you ’ve missed the first or second , and doing so will do her to do all three attacks again . Be careful doing this though , as if you mess up the parry timings again you ’ll be admit even more hits . If you manage to parry all three , punish with Counter Shotif you have it , as it ’s a prostrate 100 % scathe increase over a veritable counterpunch attack .
If potential , try toavoid using bombsin this fight . As you’re able to see in the footage at1:05 , I attempted to utilise one , and the hummer cloud that popped up prevented me from seeing an incoming recitation attack , causing me to take a strike . She ’s also just very resistant to any outcome they may cause , so keep ‘em tuck away .
Second Phase
When you get the Curse finisher , Rammuha will participate her second phase angle . Here we ’ll be introduced to a new attack(2:10 ) , and this is what you postulate to write your Powder Charges for . Rammuha will jump out of view and reappear linger on an edge of the sphere before buck her attack . She ’ll begin summoning blade which she ’ll eventually burgeon forth out , so you ’ll need totarget and shoot the globe directly above Rammuha . You need to do this asquickly as possible , as the longer you take , the more steel will shoot out . Make certain to position yourself in a space with as few orb facing it as potential , as some will always be exhaust when you destroy the orb . ( TheSapper ’s Gauntletcan really help here if you encounter yourself running out of Powder Charges , as you could apply Enki to quickly rack one up before you run out of time , which you could see me doing in the footage above . )
Another young attack in the second phase is another twist attack(2:30 ) , which I ’ll be upfront in stating that whilst it can be parry , I never quite got the timing down for it . Itcanhowever be dodged , so when you see Rammuha take to a knee again ( but without bringing her arms in),do a double contrivance backward . Sometimes she ’ll follow this onset up with anothertriple hit attack , the telegraph for which is another jump up , with two arms kick upstairs . The parry timing are the exact same here , so if you ’ve pass with flying colors them for the first form you ’ll contend just fine .
One final newfangled attack in this phase(2:50)is another steady unblockable , which can be portend when Rammuha once again jumps up , but also begins spinning her torso . It ’s safest to interrupt this attackwith your gun , as it has some serious grasp when she gets the onrush off , and dodging is n’t undertake to be secure . A good crown for this attack is to do what I did in the footage , anduse your shrink ability . As the wind up for the attack is so long , and Withering offers some level of protection , you ’ll be capable to build up a monumental amount of expletive on her and get some progress towards the third phase .
Third Phase
The final phase angle brings with it quite a few new attacks , however two of them are precisely the same , just with different rules for how to fudge them if interrupting is n’t an option . When you hear acrack of thunder , Rammuha will either remainupright or flip upside down . If she flips upside down(3:35 ) , you ’ll want todouble jumpto deflect her wholesale attack , and if she remains upright(3:40),focus on getting an interrupt . The dodging for the upright plan of attack is difficult to get down , as in my experience , regardless of where I go , I took a strike .
One last attack(3:58)for this form is another one you could parry , and this one can be predicted when Rammuha bring up one leg before stomping it down . She ’ll follow this up with a spin plan of attack , but unlike the first phase , this one can be parried .
Keep on whittling down her health barroom until she hits zero , and you ’ll see Enki pull her up and start giving her the Palpatine treatment . Strangely , there ’s a prompt to shoot her in this moment , but what effect this has I ’m currently diffident .
If you ’ve found this guidebook helpful and you ’re looking for some more Flintlock : The Siege of Dawn capacity from us here at Pro Game Guides , hold back out our pathfinder onHow to reach the Enlightened Peak in Flintlock Siege of Dawn !