metre to sniff out some crime !

risky venture Escape Mysteries has a monolithic subroutine library of cases . In Canine lawsuit , you are Nitro , a detective dog sniffle out defendant for this deep fade . This walkthrough will channelise you through all the puzzles and to the finish seam .

Canine case , as well as all the other AE Mysteries cases , can be play on roving devices and peregrine twist mirroring programs . It plays like many other standardised titles ; you will need to point - and - click ( or degree - and - tap if you ’re using your digit ) around various locations looking for collectibles , clew , things you may interact with , and to gossip with NPCs . Canine Cases contains four inadequate chapters , each with different puzzles to work .

Key art for Adventure Escape Mysteries: Canine Cases.

Canine Cases Walkthrough – Chapter 1

Chapter 1 will give you some establishing shots of Alex and how she is doing after her father ’s decease . You find out that she finally has a case , and you need to ready the office for your new client . After that , you ’ll necessitate to explore the customer ’s home for clues .

Alex’s Office

After the tutorial , you will be given free reign of Alex ’s part . You postulate to regain a handful of item while strip up to ensure both you and Alex calculate quick for your meeting .

so as to complete the pepperoni puzzle and get the pepperoni for the computer mouse in exchange for Nitro ’s handkerchief , you will demand to line up the odor to track it down . When you take the air over a tile , it will move it back into the space you antecedently were busy . Here is a video of how to complete it .

Once you have collected all four of the photos , put them onto the shelf with the fifth picture on the right side of the screen . Next , you will require to put them in order ; put the birthday photo first , as this is the oldest photograph . Then the picture with Nitro as a pup with the tennis balls . Next up , the photo with Alex ’s dad accepting an laurels . 2d to last is the exposure of Alex ’s dad ill , and last is the exposure with them at her father ’s gravesite . If you look carefully at the photos , you will see the first pic hasfour candles , the secondthree tennis balls , there is aonein the third photo , thenfive medalsin the fourth , andseven flowersin the last . On the left side of the elbow room , there is a briefcase that needs a five - digit codification , and that computer code are the numbers of the crucial items from above:4 - 3 - 1 - 5 - 7 .

Alex’s Office in Adventure Escaped Mysteries: Canine Cases.

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Stella’s Home

This next part of the chapter will bring you to Stella ’s home . Here , you require to interact with theButlerand theCat . Both will give you clues . Once you are done chaffer with both of them , you could commence your investigating .

The gold pipes can only be switch with other Au pipes , and the fluent pipes can only be rotate but ca n’t be moved . In parliamentary law to connect all the pink tube on the outside to the pinkish unity on the inside , and the same with the purple pipes , you will need to useevery pipe . Here is the ruined solution :

Canine Cases Walkthrough - Chapter 2

In chapter 2 , you will need to go to Emily ’s dorm room . for get there , you have a lot of mystifier to figure out and animals to chat with .

The lobby on campus

The lobby on campus is the first hurdle you ’ll need to get through to get into Emily ’s dormitory way to seem for more clues . To enroll the lift , you ’ll require to distract the chihuahua on the desk .

Dorm floors

Emily’s dorm room

Using thekeyyou picked up from the squirrel on the second floor , open up room 303 . Inside you will see a whole lot of fish artwork , a Pisces plushie , and a real Pisces . Have a confabulation with the fish to get thing started . He will say he has n’t been fed in forever , and he will need you to gather all five of his food from around the dorms to prey him decently .

It turns out the Emily threw the necklace that launch the jewelry box out the window . Nitro can sense it , but it ’s light , so you will have to complete a teaser to find it , just like with the pepperoni puzzle . The video answer is below .

Canine Cases Walkthrough - Chapter 3

The third chapter has Alex and Nitro break into a flower shop class . In fiat to find Emily , you ’ll need to get inside and figure out the puzzle in the basement .

Outside the flower shop

When you first walk up to the flower shop , it ’s pretty obvious that it ’s closed up . A clever little racoon acquaintance will crop up out of a trashcan and offer to help you break in . Here is how to complete this segment .

In order of magnitude to work this one , you need to forecast out what orderliness to put the symbols from the shops all around the street . Thesignsof each of the store has a different colour : the flower shop sign is ared rose , the jewelry fund is agreen ring , the wax light memory is ablue candle , the bakery is ayellow lucre , and the pottery is apurple pot .

Thewindowof the flush workshop is a varnished glass windowpane withone purplepanel , two red , three green , four yellow , andfive Amytal . These coloring material correlate to the shop class signs ; so purple is first , red is second , etc . Since purpleness is first , the first preindication in the fence whorl is the pottery ’s purple polarity , the can . The lodge of the signs ispot , pink wine , ring , sugar , thencandle .

Photo puzzle in Adventure Escaped Mysteries: Canine Cases.

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In club to finish this puzzle , you will need to move each of the colored electricity circles into the corresponding colored segments . you may rick the pathing between broken conducting wire on by placing any of the electrical energy circles inside the gamy voltage circle . You will first need to move the blue electrical energy over to the mellow voltage berth , then supercede it later with the red one . Here ’s how to do it .

Inside the flower shop

Now that you are inside the blossom shop , you have several more puzzles to complete . Your finish is to open up the doorway in the back and go into the basement / living space underneath the peak shop , so you need a key .

To solve the cash cash register computer code teaser , you need to look at the three invoices in thenotebookyou regain underneath the floorboard . Put them in order by date , then use the flower house with the prices on it to calculate how much each invoice was .

The downstairs of the flower shop

Once you have put the final spell onto the desk mystifier , you could begin to rotate the bloom . First , rotate the flowers in the center until the petals of each flush matches the color of the petal next to it . Once the center is finished , it will interlock , and you will ask to then play off the petal colors of the external flowers . you may go around each bloom on an individual basis and rotate the whole kernel as well . Here ’s a video on how to do it :

The house painting has six flower on it in the same positions as the empty slots in the pic glide mystifier . Each sloping trough matches up with a daybook entry in the book . You need to put them in the same order as the flowers seem in the house painting that was covered in black blusher .

Interact with the altar inside the privy compartment behind the bookcase . you could select the photo montage and the box underneath the side table deep down . Both will have notes on them . Then , using thepaper cutout , trace the symbols up with the center of the cutout from the collage that equal the symbolisation on the locked box . After putting in the answer , which is5 - 7 - 3 - 1 - 1 - 4 , look at everything inside the corner to polish off up this chapter .

Nitro in Adventure Escaped Mysteries: Canine Cases.

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Canine Cases Walkthrough - Chapter 4

The final chapter has Alex and Nitro give chase down the abductor and Emily in an attempt to get her back live . You ’ll need to get some more help from well-disposed fauna and solve a clustering more puzzles . The first emplacement you will find yourself at will be the front logic gate of Scarlet Petals .

The front gate of Scarlet Petals

The front gate has grown over with a lot of vine , so you ’ll take to clear them aside in society to get the buck ’s wheel back . Once you have the wheel back , you will be capable to continue to the next location .

Now that you have thebinocularsfrom the mailbox , you may solve the gate ’s mystifier . Using thebinoculars , look out over the fields . you’re able to see there aretworows ofblueflowers , thenonerow oforange , threerows ofyellow , andsixrows ofpink .

to see what two letters need to be highlighted in theblue floweron the gate , you need to find thetwo letters on the gate that have two stars underneath them . The first south in Scarlet and the last S in Petals both have two star topology underneath them , so theblue flowerneeds to haveSandSin it . Theorange flowerhas two lines , and the two letter with one ace under them on the gate areLandC. Theyellow flowerneeds lettersRandT , and thepink flowerrequiresLandE.

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Once the logic gate is assailable , piece up thewheelfrom the other side of the logic gate , then put it on the go-cart . Pick up themapfrom behind the wheel on the pushcart . Now it ’s time to go , but the single-valued function is pretty perplexing . to get through this section , you ’ll need to follow the map carefully .

In front of the greenhouse

You will have a fresh challenge to contend with here ; you will want to trick Biff the dog into allow the sphere so you could get inside the greenhouse . You ’ll call for the prairie dogs ' help to get this done and serve make unnecessary Emily .

Now that you have the charged earpiece with the QR computer code scanner , apply it to look at each of the flower quite a little ' QR computer code in turn . Match the name of the flower to the seeded player mailboat on the table . It will say what amount of sunshine each of the flowers wants to grow its best .

Each prairie detent will move in the opposite direction of the other . to get them into the top together , you involve to get one caught in a location where it ca n’t get out while the other is locomote . The easy elbow room to do this is to scoot the bottom domestic dog into the lilliputian 1x1 square to the rightfield of its starting place . Below is a video of how to do it .

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Inside the greenhouse

Now that you have found your way inside the greenhouse , you ’ll ask to release Emily from behind the hoary door inside . In lodge to do this , you will demand to uncover the three sets of three numbers for each of the fauna .

The bird clock puzzle in the greenhouse

The telecasting has a picture of some birds on it . The small bird is facing9 o’clockand the large bird is facing2 o’clock . Recreate this with the small and big hands on the clock on the back bulwark . This will cause three little birds to come out out ; you will postulate this for a later puzzler .

Put the cube inside the Pisces teaser next to the door . You need to push each of the blocks in or out to get all the paths to line up . This is what the completed puzzler will look like :

Now that you have the snake game plug into the console , turn the TV node to communication channel 2 . You also have the solutions to the fish numbers and the bird numbers in the door .

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The final mystifier of the game is another scent - following mystifier , just like the pepperoni and necklaces ones before . This time , there are two unlike scents , and you ’ll have to describe both of them up . When you walk over a place , it will move into the billet that you antecedently were on . Here ’s how to do it :

All Star Collectibles in Canine Cases

There are a total of twelveStar collectiblesin AE secret : Canine Cases . These are important to pick up since they give you surplus stars for hints and skipping puzzle . Here are all 12 locations , one for each location you go to in the plot .

For more indie game walkthroughs , check outMystery Detective Adventure Walkthrough – casing 1on Pro Game Guides .

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Stella’s Home in Adventure Escape Mysteries: Canine Cases.

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Cat’s food puzzle in Adventure Escape Mysteries: Canine Cases.

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Dorm Lobby in Adventure Escape Mysteries: Canine Cases.

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Dorm Room in Adventure Escape Mysteries: Canine Cases.

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Storage Code in Adventure Escape Mysteries: Canine Cases.

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Road outside flower shop in Adventure Escape Mysteries: Canine Cases.

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Road outside flower shop in Adventure Escape Mysteries: Canine Cases.

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Road outside flower shop in Adventure Escape Mysteries: Canine Cases.

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Stuck Horse in Adventure Escape Mysteries: Canine Cases.

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Scarlet petal gate puzzle in Adventure Escape Mysteries: Canine Cases.

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Horse map puzzle in Adventure Escape Mysteries: Canine Cases.

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Horse map puzzle in Adventure Escape Mysteries: Canine Cases.

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In front of the greenhouse in Adventure Escape Mysteries: Canine Cases.

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Greenhouse locked box in Adventure Escape Mysteries: Canine Cases.

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Bird clock puzzle inside of the greenhouse in Adventure Escape Mysteries: Canine Cases.

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Fish block puzzle inside of the greenhouse in Adventure Escape Mysteries: Canine Cases.

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Final chase in Adventure Escape Mysteries: Canine Cases.

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