Unravel all the secrets of this wonderfully creepy-crawly foundation !
Bendy returns in this later mind - bending instalment in the serial publication . It ’s a dark secret plan , with dark themes , but overall it ’s a merriment experience if you ’re into creepy vibes and open - finish enigma . So let ’s plunge in and see how well I kept my sanity while making this walkthrough . Enjoy .
Starting the Game
Bendy : Secrets of the Machine offers no counsel at all . So here I am to excuse , briefly , the core mechanic of the plot . Here are the most authoritative thing to keep in thinker as you go along .
Lost yet ? Do n’t worry , it ’ll all make sense in a instant .
The walkthrough for Bendy: Secrets of the Machine
You ’ll begin off in front of an ominous - look archway . Head through it and towards the house . Survive the first jumpscare , and go inside of the building .
Old Time Theatre
Go down the hall and take a right when you could . manoeuvre to the end of this hall and you ’ll see an ink tunnel ( kinda looks like a wormhole thing ) . steer through and you ’ll ascertain yourself in a elbow room with a large base or stage in the middle . There are four doors in this room . The one you issue forth through ( it ’s operate now ) ; the threshold to your right wing ( due east ) , the door opposite you ( north ) , and a blockaded door to your left ( Occident ) .
To your right field is a vending machine with an arrow on it . channelise over to it and gain ' E ' while face up the arrow .
A can will pour down out of the machine . To unlock the old - time theatre , you ’ll need to throw three cans into the pipage seen in the above screenshot , and below .
The blockaded door will open up , and you ’ll see a new character , Guffie , wear down an empty can of bean for a hat . He will welcome you to the field and tempt you to enjoy the show . Grab another can and head at bottom .
you could bang up this sign by throwing a can at it , and you ’ll reveal a hidden poster in this room featuring a well - have intercourse character from the Bendy universe . There ’s also a reaper ’s scythe on the floor near this newfangled card . It ’s comfortable to spot , you ’ll see it .
The terminal hidden secret in the theatre room only unlocks after eating countless amount of bacon soup , and we ’ll discuss that singly .
Screenshot by Pro Game Guides
The Teaser TV Room
embark this elbow room by conk out through the northern room access . In it , you ’ll find a television with four dial or butt — two on either side . you may flip these dials by hitting them with a can of food . There are various combinations , but if you ’d wish to discover them for yourself , skitter the below slipper , which contains all of the teasers and images potential to expose on the screen .
The last mystery in this room is the closed book box . It ’s easy to spot - it ’s just a box seat with some dubiousness Simon Marks on it . To let out the secret , you ’ll need to expend vitamin E to interact with this box over 400 times . The surprisal may not be completely deserving it , but I ’ll let you be the judge here .
The Gent Ending (Original)
This is arguably the way the game was meant to be trifle and break the core story . It ’s time to open up up the eastern door . Grab some cans and demolish each of these bright lit windows .
Once both are dash , you ’ll be able-bodied to go through the door . In the next room , simply walk forward and you ’ll enter a room with a portrait , some chairs , a acoustic gramophone , and a granddad clock . hold off for the portrait to illuminate up and grab the pen that is on the portrait .
On the easterly wall , you ’ll find out a range of a function of ages written down . Interact with this paries to sum another age .
Screenshot by Pro Game Guides
Behind you , on the floor , some blank pages will have appeared . Interact with each of these to reveal an unacquainted , sorcerous fry ’s drawing . Once you ’ve fulfill out all four , you ’ll hear what appear to be a bike crashing . I trust it ’s guess to be a railcar though .
The portraiture will turn crashing , and permit ’s not think too much about the sorry site this picture portrays . Let ’s move on .
The door should unlock and lease you out into a hallway . Go to the destruction of the hall where a light will select and you ’ll be able to listen in on a conversation . Once the visible radiation goes out , knock on the threshold ( hit E ) .
Screenshot by Pro Game Guides
Turn around , and a gramophone should have appear in the hall . Listen to its delightfully creepy-crawly message . Facing the acoustic gramophone , two doors will have lights get through on . Knock on either of the doorway and await a while . The door behind the gramophone will swing open .
Head through the exposed door , and back into the room with the portrait . You ’ll notice a few changes , such as the increase of a drawing desk . The long time paries has also changed . Interact with it again .
On the chair to your left hand ( while face the eld rampart ) , you ’ll notice a blank page . Pick it up , and localize it on the draught table ( all using E ) . Interact with the varlet to make a wizard draught ( Yes , that ’s sarcasm ) .
Next , a knock should vocalise at the door . A letter will slide into the room under the door . say it .
Now turn back and grab your drawing off the table . The doorway should unlock now and you ’ll be confront with another hall . There are drawing tables on either side of you . Once you ’re through the door , it should close up and you may fill out all the drawings on the desks in this room .
After that , the threshold at the oddment of the hallway will light up . Another letter will slew under the door . Give it a read .
Screenshot by Pro Game Guides
Once done , the door at the other end of the hall will swing open to reveal a nursing bottle of Gent . Interact with the bottle .
You ’ll find yourself back at the start of the game . As you accede the archway , pay attention to the priming coat . If you see an arrow , you ’ll have to execute the other way and into the darkness ( the house will be boarded up ) .
Once you ’ve operate far enough you ’ll find the archway again and the house will no longer be boarded up . Go indoors .
Screenshot by Pro Game Guides
You ’ll notice the only way to go is straight , so comply the hallway to the end to find a motorcar . It ’s dependable , you could approach it .
And that is the remainder of our story . Now , what other secrets can we find in the secret plan ?
All Secrets in Bendy: Secrets of the Machine
The Techno Scene
Are you ready to exhaust 23 buns of bacon soup ?
To unlock this secret , receive and eat tin can of bacon soup ( ignore the beans and golden tin can ) until your character lets out a little burp . It took me 23 cannister , but I ’ve also see case where players only had to eat about 17 .
Once you burp , snaffle a can and go to the bill in the screenshot . It can be found in the theatre on the western wall . shed the can at it and it should go aside , revealing a fix in the wall .
Screenshot by Pro Game Guides
Interact ( E ) with the jam and love !
Bendy Attacks
You ’ve probably noticed these composition board cutouts of Bendy sitting around the spot . This closed book involves destroying them . To demolish a composition board cutout , throw a can at it .
There are four cutouts in the master stage room ( where the vending machine is ) , two in the TV way , and two in the theatre . attain each one with a can , and savour this secret slight ending .
The Scary Robot
You ’ve likely also noticed this weird robot . As presently as you destroy just one cardboard cutout , it will start to follow you around when you ’re not looking . Well , there ’s a enigma here .
Keep getting cans from the vending machine until you find a golden bacon soup . You ’ll recognise it when you see it - the can beam , unlike the others .
This time , fuddle the can at it .
Screenshot by Pro Game Guides
You ’ll finish up back at the archway once more . But … something ’s not quite right , is it ? bask this delightful ending — it ’s one of two rightful termination I ’ve carry off to retrieve .
Grozzie Kills Bendy: Secrets of the Machine
This is Guffie . you may learn about him by run through a tin of beans , and then check the outside wall of the way with the television in it . He ’s mostly harmless , unless you keep throwing cans at his head .
To unlock this secret , get to the picture theatre , but grab a can while you guide towards it . rather of going inside , contrive your can at Guffie . piece it back up , and replicate this until you find the other true conclusion of the game .
Final TV Room Secret
This last secret requires you to go back to the TV room . Get the dials or targets to draw up as follow :
You should see a light tap in high spirits above the exit of this way . Take a can and throw it at the brightness level . When you hit it , something odd will materialise . Not much of a secret , but do you know who that is ?
And that is all the bonk hidden endings to Bendy : Secrets of the motorcar . The developer is still updating the biz regularly and add young mental object , so be sure to check back and have a game every once in a while . Who knows , you might be the first to chance new secret !
If you enjoy walkthroughs , why not see to it out ourCryptmaster walkthroughnext , or our recentPathfinder : A Dance of Masks walkthrough ?
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Screenshot by Pro Game Guides
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Screenshot by Pro Game Guides