In the commencement of Amanda the Adventurer 2 , you pick up where the previous game finish . A stranger is in the attic with you , and she is ready to talk about everything that has been run on . Should you detect yourself stuck at any point , our walkthrough will help you out .
Amanda the Adventurer 2 Walkthrough - Library book locations
Your new accomplice will bring you to the depository library where Aunt Kate turn , hoping to find oneself some clues in her place . In fiat to get there , you will need to dig up a whole crowd of fresh tape with some perturbing cognitive content .
When you first enter the depository library and look at the checkout counter , there is a note ; someone has leave a mysterious cassette tape in the counter slot that does n’t belong to the library . You necessitate to figure out the computer code to unlock the bike lock on the storage locker and get the first tape . There are a variety of Book you may interact with around the program library , and a few of them have letters and numbers drawn on the first pageboy with crimson markers . Here are all the locations of those books :
If you scan the books in the library ’s checkout counter estimator in Holy Order , you will need to clack on the name that matches the initials in the database , then pick up the last Quran they check out in that order . So the first book , Greg the Grape 2is on the sideboard of the book paying back , read JP is the first number . If you scan that book , look for the name with JP initials . The first book in his checkout chronicle isThis Is a Pineapple . If you look insideThis Is a Pineapple , you will discover the initials MA and the number 5 . So the first identification number of the codification is 5 .
Achievement : Librarian in TrainingFind the code on the motorcycle lock chamber .
The first tape recording will be inside the locked room access ; pluck it up and take it back into the Kid ’s Corner where the boob tube and VCR are wait for you .
All loose book locations in the library
As you take the air around , depend at all the books with grading in them , you may have discovered some book that do not have marking in them . They are locate along the ledge inside the main library way ; the only one in the second room is theAm The Person , The Are Story , which was on the top of the bookshelf in the other elbow room .
If you get hold all22 loose Holy Writ , you will get an achievement . These are fairly easy to observe since the shelves are made of repeat patterns ; just look for books that do n’t fit in the pattern . If you require some more service with that , though , I ’ve included screenshots of all locations in a gallery below . As you are attend through the shelf for these book , wanderer will appear on the books . They ca n’t ache you , but you should be mindful in case you have a thing about spiders .
Achievement : Avid ReaderFind all the books in the library
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Amanda the Adventurer 2 Walkthrough - Let’s Plan a Trip! Tape
During the Let ’s Plan a Trip ! tape measure , you will need to click a few things . At first , Amanda will ask who you would visit if you could visit anyone in the globe . you could type whatever you want into this text prompt , but Amanda will haveinterestingreactions if you type AMANDA , DAD , SAM , KATE , or WOOLY . Next , she will postulate if you require toturn on the lamporopen the curtainsto get some more light . It makes no conflict which one you choose .
There aretwo branching paths here ; the first one appears when you grow around , at which time there will be a gearing setup instead of one of the tables in the nipper ’s street corner . The other , there will be a piglet bank behind you . If youpause the mag tape at any point , you will most likely get thepiggy banking concern . I will cover the piggy bank walkthrough first .
Piggy bank puzzle solution
peck up the piggy bank and rate it on the yellow X next to the TV . Whenever a little cop appears on the bottom left quoin of the screen with a + or - and a number of coins , it will either put in or remove coins from the piggy bank . You necessitate to have your coins add up to 10 exactly ; you ca n’t have more and still get past this point . If you get rid of the piggy bank from the yellow X , the video will not be capable to change the issue of coins inside the piggy bank .
Achievement : Cha - ching!Break start the Piggy Bank
Goodnight Tape
Inside the piggy bank is a tape about saying goodnight . First , Amanda will inquire you for help with putting away her toy in the correct station . character inFOURwhen she asks how many toys there are , then press the toys to put them away . You need to make the tic - tac - toe side of the mystifier loge match up with this . The blank section is filled in with an X.
Next , Amanda will head into john to wash her side or brush her teeth . She will ask which she should do first ; this does n’t matter which you pick . She will then ask you to pick a washcloth if you type in FACE or a toothbrush if you type in TEETH . The color also does n’t weigh ; pick whatever color you like . Once she is ready to sweep her tooth , she will expect you to find the toothpaste in the medicine cabinet . When she opens the cabinet , it willvery briefly show off the item inside . These point all match the puzzle box ’s weather side .
When you do these puzzler , you will get an achievement .
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Achievement : Sleepy TimePlay with the activity block at night
Once the tic - tac - toe side of the corner and the weather side of the box seat have been completed , a tape will pop out of the top . This is the Let ’s Practice Patience ! taping .
Let’s Practice Patience! Tape
Play the Let ’s Practice Patience ! all the way through , then look around the library . There will be aSpeak No Evil monkeyon the tabular array forthwith behind you . There is aSee No Evil monkeyon the toy box seat to the left field of the TV ( when you are facing it ) , and eventually theHear No Evil monkeywill be up the steps on the mesa in the next region . In parliamentary law to get these monkeys to give you the next tape , you need to determine the Let ’s Practice Patience ! tape to getAmanda and Wooly to recreate the poses of the monkey .
accomplishment : No immorality Around HereSatisfy the monkey ' desires
How to get the first colored tape
To get the next colored tape you may , you mess up everything you may in the Patience taping . Here is equipment failure of everything you need to do :
Let’s Hunt For Treasure! Tape
No matter what you do at this point , you will die out ; there is nothing yet in the biz or the tape measure that can save you . nail the tape measure and give the monster any of the miniature . If you give her the pinkish teddy bear , you will get an achievement .
accomplishment : Anger IssuesGive Amanda a precious miniature
Ending 1: The Worst Ending
Once you have dispatch the Lashkar-e-Tayyiba ’s Hunt For Treasure ! tape and have given Amanda any of the toys , you will become flat and have to start from the beginning . This is the first close , and it is also the worst one . But allow ’s bulge out from the offset again and see if you and I can change Riley ’s fate .
Amanda the Adventurer 2 Walkthrough - Let’s Plan a Trip! Tape again
In the 2d playthrough ( or peradventure your first reckon on whether you get the piggy bank or the caravan set at first ) , when you dispatch the tripper tape recording from the program library ’s locked cabinet ( the code is the same again in the second playthrough:5013 ) , you will get a trainset that will breed in space of one of the kid ’s corner table .
You demand to then recreate Amanda ’s dream trip with the train set that is on the storey now . Put the box in spot to equal the picture below , and it will hitParis , Mexico City , thenLondonbefore move over the finishing melodic line . This will give you the next magnetic tape .
Achievement : Choo - Choo!Go on Amanda ’s tripper
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Let’s Start the Day! Tape
In this next mag tape , Amanda will get out of layer and get quick to eat breakfast . First , you need to choose whether tofix the pillowsorfix the blanketfirst . It does n’t count which you choose . Next , Amanda will ask you to help her find her back pack ; it ’s in the cabinet . Once in the kitchen :
Achievement : Get quick with AmandaPlay with the bodily function block in the morning
How to get the second colored tape
If you finish all four side of the box aright , you will get a colored tape . Here are all the solutions again so you do n’t have to scroll up :
accomplishment : A Thorough RoutineSolve all side of the block mystifier and get the colored tape .
Amanda the Adventurer 2 Walkthrough - When You’re Feeling Bad Tape
In this magnetic tape , Amanda will be feeling depressed . She will ask you what you do when you feel down , then Wooly will propose to say a story . case in HORROR to get some special dialogue when Wooly asks you your favorite kind of stories . for get an accomplishment and anew conclusion , you will need to mess this part up . So pluck whatever books you want in whatever society , and you will get another death .
Achievement : Pediatrician ’s Bad TimeRead Amanda the wrong story
The correct selection for the story in this tape are to choose what matches thepictures that Amanda drewin the order they are in on the back bulwark . So the first picture ( 1 ) has both theKnight and Princessin it , so spread out both theKnight and Princess bookson the table ( A and Bel ) . Return to the TV and interact with it , and Wooly will ask if you are sure . Press Yes on the television . Repeat with all the other pictures
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accomplishment : Pediatrician ’s Story TimeRead Amanda a story
After the right story is complete , you will get a newfangled book on the same table the Knight , Princess , Dragon , and Wizard al-Qur’an were:5 Ways to Hide a Hammerby h’Andy Min . Inside it will be a malleus ; you may employ it to break the piggy bank by your side if you chose not to let on the piggy bank originally ( if you did decide to let Amanda break it , it will already be crack ) . Inside will be a gearing raceway piece .
Let’s Hunt for Treasure! Tape again
take the hammer back to the front of the library , using it tobreak the glass around the Wooly skirt and mag tape . trifle the magnetic tape , and when monster Amanda ask for a " worthy " toy dog , give it the Wooly doll .
Achievement : Anger ManagementGive Amanda the Wooly creature
Now that you have give lusus naturae Amanda the Wooly dame , it will hunt down into Kate ’s bureau , a door that has been locked up to this point . manoeuver inside and take the train small-arm from the desk . Next , make for the mag tape from the middle board with you back to the TV ; play it to persist in the chronicle .
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How to get the third colored tape
Once the doorway to Kate ’s office is broken , there will be a change in the back of the main elbow room of the depository library ; there is a poster that has changed .
Achievement : The LibrarianFind the undercover database tape .
We Can Fix It Tape
To complete this puzzle , you will require to start the We Can unsex It record . When you are pushed out of the TV the first sentence , pick up the tongue next to the batrachian , and then edit out it open . You ’ll go back into the tape , and Amanda will pick up a rollerblade out of the boxwood of stuff Wooly is throwing away . When she lifts it up , it will then push you out of the tapeline again .
Achievement : Science ClassDissect a anuran
How to get the fourth colored tape
Since the frog is no longer in its glass marine museum in Kate ’s office , you may go back in and get the second railroad musical composition that is inside the now - break frog family . Now , you will need to recreate the original trip that Amanda wanted to go on , but stop up in the 2nd finishing line instead of the first . In society to do that , you need to put all the tracks like this :
Place the train on the tracks , then catch it go around the path as shown above . The profane mag tape will pop out of the " secluded " cave .
accomplishment : Chugga Chugga Chugga ChuggaGo on Amanda ’s trip to the secret cave
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Amanda the Adventurer 2 Walkthrough - Do You Feel Safe? Tape
The last tape you will come across here is the Do You experience dependable ? tape . When you start to play this taping , a conversant shape will bug out up on the screen : it will be the same map as the microfilm that was in Kate ’s office . snap up the microfilm andplace it on the TV . Go back to watching . You will need toburn the microfilm with the TV three total times .
Once the three burn have been completed , you will then have the answers to the three puzzler you need to do next . They can be done in any order . Here is what the microfilm will look like after all three image have been burned in decent :
Puzzle 1
There are novel answer to each of the sides of the puzzle box . The answers to those four sides are in the gallery of images below . Once these are utter , a key will pop up out of the box .
Puzzle 2
The poster that was straight off inside the doorway from the principal library room into the one where the tyke ’s corner is has interchange ; there is a Francis Scott Key underneath it . Interact with the poster to rip it off the paries and take the key taped under it with you .
Puzzle 3
The last puzzler is the M / D puzzle for LM and WH . If you glance over every Good Book you could in the library , you will find only two names that fit the bill : Linda Monsonwho took outSqueegee of Destiny Vol . 8onMarch 1 , andWill Hillwho took outSo You Want a New Identity?on August 3 . Since the locked box in Kate ’s office requires a four digit code , you will need to put in Linda ’s month and solar day , then Will ’s month and mean solar day in that ordering . March = 3 and August = 8 . So the computer code is3183 . This will get you the third cay .
What to do with the keys from the microfilm puzzle
Kate ’s desk has a drawer in the midriff that is locked . Use one of the keys to give this draftsman . It will open a compartment on the veracious side of the desk ( if you are place upright by the electric chair ) that requires the second cay , and then the third key will go inside the compartment that unlock on the left side of her desk .
accomplishment : Ancient TechnologyFigure out how to utilise the Microfilm Reader
A compartment will spread on the top of Kate ’s desk with a tape recorder in it ; if you have n’t gotten all the secret tapes , you will not get a cassette to go into the cassette pack of cards , so you will just ask to promote the button instead ( it ’s impossible to have all the secrets on the first playthrough because you require to take up a novel game after fancy the credits to get them all ) . This will trigger the ending of the secret plan .
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accomplishment : Down the Hatch!Beat the secret plan
accomplishment : Testing PatienceGet on Amanda ’s nerves
How to get the true ending in Amanda the Adventurer 2
to get the honest termination , you need to collect all four colored mag tape , the audio cassette tape measure , and then finish the game . To get the audio cassette tape and listen to it in Kate ’s government agency , you will require to watch the Do You Feel secure tape without helping Amanda with the possum . The mag tape will be on the floor behind you ; play it , and it will trigger the lawful ending . Here is a video of it :
Achievement : endure Your SeatbeltBeat the secret plan with all the enigma
How to get the Everything’s Your Playground achievement
For the final achievement in Amanda the Adventurer 2 , you will call for to interact with all the subroutine library ’s " amenities . " Here is a list of everything you need to have-to doe with to get this achievement .
accomplishment : Everything ’s Your PlaygroundInteract with all the library ’s amenities
Opening menu TV code
For anyone who has been following Amanda lore , there was a whole bunch of alphabet cyphered letters in the first one . There is yet another of these code in the carte of Amanda the Adventurer 2 , and it is in the opening deed of conveyance card . It says"HE TRIED TO FIND ME . "
For more walkthroughs , check outMachinarium Walkthrough – 100 % All Puzzleson Pro Game Guides .
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