Phasmophobia Ghost Speeds will facilitate you plan a strategy - rill or hide !
If you bump yourself having to tango with a ghost in Phasmophobia for target or plainly tough luck , understanding its movement speed is half the struggle . Some are fast on their ghostly feet than others , so here ’s everything you ask to know about ghost motion velocity in Phasmophobia .
All Phasmophobia Ghost Speeds - How fast are ghosts?
There are 24 type of ghosts in Phasmophobia , and they can be place in three primary categories of radix swiftness . The standard movement f number of ghosts in the secret plan is1.7 m / s , so anything lower or in high spirits than that is regard " slow " or " fast " respectively .
" Slow " ghosts are those with a amphetamine below 1.7 m / s , while " Normal " ghosts are set at a standard focal ratio of 1.7 m / s. " Fast " ghosts can reach velocity well above 1.7 m / s , and are considered the biggest threat .
However , if you ’re play on a mathematical function set to Blood Moon weather condition ( run across above ) from the2024 Halloween event , ghosts will always be15 % fasterduring hunts , regardless of eccentric , behavior , or weather condition . you could not use any resources or technique to decrease their swiftness during this weather .
Below we ’ve listed all ghostwriter in Phasmophobia , their base motion speed , and whether they can fluctuate .
Hardest ghosts in Phasmophobia
A Moroi ’s movement speeding is entirely contingent on the average sanity of a individual role player or the group . The lower it is , the more in peril you are as this ghost sport the highest potential bowel movement speed ( 3.71 m / s ) in the game .
However , the high you keep your saneness , the slow a Moroi will be when it assay to track down .
This ghost flexes a terrific speed of 3.0 m / s when it detects its aim , which it can do by sound , equipment , and/or line - of - sight . Players often find themselves caught off - guard by a Revenant , especially while playing with booster who are actively communicating with each other .
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3.0 m / s is technically impossible for participant to outrun , but if you ’re adept at witness concealing smear and breaking line - of - sight around corner , you might just be able to escape the clutches of one of Phasmophobia ’s most infamous ghosts .
The Jinn does have a standard movement speed of 1.7 m / s , but that ’s only if the ledgeman on the map is off . Typically you need the surf to be on to help carry on your saneness , but a Jinn ’s drift pep pill will increase to 2.5 m / s any metre a breaker is kept on , and the actor is in it ’s personal line of credit - of - sight .
So if a Jinn is what you ’re dealing with , you may have a difficult choice to make about celebrate the lights on .
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A Raiju is one of the most alive ghost type in Phasmophobia , as it becomes more aggressive the more electronic equipment you set off on - internet site . Not only that , its movement f number during a hunting can go up to 2.5 m / s when near a bunch of that equipment , and it also can run sooner at 65 % saneness while in those stipulation .
The Deogen is a trickster of a ghost in Phasmophobia , because if you ’re in a bad spot when it hunt and do n’t know how to handle it , your investigation will be over faster than you could blink . When hunt , a Deogen will ALWAYS have argumentation - of - muckle on the player , no matter where it is on the map , think of you ca n’t hide out from it .
Worse yet , a Deogen moves at up to 3.0 m / s , meaning it can cover a lot of ground speedily . However , if you face it while in unmediated lineage - of - mint , the Deogen will slack down importantly like a cervid in headlight to just 0.4 m / s.
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The Hantu can be another tricky ghost to handle , peculiarly if you ’re on a map with white weather condition . That ’s because a Hantu ’s crusade speed increases all the way to 2.7 megabyte / s when in areas with colder temperature . It also has a leaning to reverse off the breaker repeatedly , which do it all the more pesky to deal with .
How to figure out ghost movement speed in Phasmophobia
shade in Phasmophobia each have their own unequaled behaviors as well as their own trend amphetamine , and understanding those speeds is essential to your selection . Otherwise , you may find yourself in a spoiled position and unable to outrun a ghost or escape to a hiding speckle ( envision below ) in time . That move velocity can also further help oneself you name the ghost when grounds is proving difficult to get .
Some ghostwriter in Phasmophobia are evilly fast while others are soggy , and depending on the type of specter , their traits , and the environment around them , their hurrying may change during a search . Also , keep in mind that most ghosts in the game have astandard origin - of - sight speed increase , mean that they always accelerate up a set amount when they see the player regardless of conditions .
The good strategy to figure out your culprit ’s social movement speed is to bring at least oneIncensewith you and find a authentic concealing situation on the map to camp inwardly , and ensure it ’s non-white in your immediate area . As your sanity drops in the darkness , the ghost will become more participating and prostrate to trace . As before long as it does , listen for its footsteps as it move around .
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If you ’re playing with friends , you’re able to amplify this scheme by implant Sound Sensors in the country , so they can listen to the movement speed from the van as well . The more spike you have listen in , the quicker you may reckon it out .
Finally , ourGhost Strengths and Weaknesses run , which go into point on the behaviors of every single spectre in Phasmophobia . As you listen to your specter ’s footsteps , consult this to aid pinpoint their identicalness .
How to slow down Ghosts in Phasmophobia
There are sure legerdemain you’re able to make use of in Phasmophobia to avail slow down unlike ghosts during hunts , and they roam from using cursed objects like theMonkey Pawto using Incense to prevent hunts from happening at all or simply keep in line a ghost ’s canonical deportment .
Remember , if you ’re playing on a function with Blood Moon weather condition , these strategy will not use as ghosts will be 15 % faster no matter what .
How to slow down Hantu in Phasmophobia
Because theHantugets faster in cold temperature , flex on the generator is the most in effect way of hold its pep pill . The Hantu will endeavor to turn off the generator to accelerate itself up and never turn it on .
How to slow down Jinn in Phasmophobia
TheJinnis most dangerous ironically when further away from the player and while the breaker is change by reversal on . you could take keep the breakers off and off - rig your sanity drain with Sanity Medication and Firelights , or just keep the Jinn in close enough proximity to where it wo n’t hunt you down at a dash .
How to slow down Raiju in Phasmophobia
TheRaiju ’s swiftness increases around activated electronic equipment , so if you work off that equipment and/or remove it from the premises only , its movement will decrease to a stock speed .
How to slow down Revenant in Phasmophobia
ARevenant ’s speed is solely dependant on catch the player one of three ways ( sound / equipment / line - of - sight ) , and it can be hard to head for the hills it once it has . However , if you wield to use an Incense ( sooner grade 3 ) promptly enough to discombobulate it off your scent and relocate to a new concealment point , a Revenant will slow down significantly .
How to slow down Moroi in Phasmophobia
TheMoroi’sspeed calculate entirely on saneness , makingSanity Pillsnecessary to slow them down . Staying where there is light on will also preserve the player ’s Sanity .
How to slow down Thaye in Phasmophobia
BecauseThaye’sspeed decreases over time as it age , one of the best strategy to slow it down is to plainly stay inside the specter ’s choose room withCrucifixesandIncense ( also known as ' Smudges')until it ages long enough .
The received base speed for spectre is 1.7 m / s , liken to the players walking theme amphetamine of 1.6 m / s.
It depends on the ghost itself , or if there ’s a Blood Moon take place on the map . If there is a roue Moon , the ghosts have a 15 % motility stop number increase and you ca n’t slow them down .
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Yes , if there is a Blood Moon event all ghost will move 15 % quicker . Some ghost like the Twins , the Mimic , Raiju , Moroi and others will also transfer speeds based on certain circumstances .
Be sure to check out all of our guides forPhasmophobiahere at Pro Game Guides , such asWhich Ghosts can teleport in Phasmophobia ? .