range from worst to best .

Dead By Daylight feature many region . Some are more esthetically pleasing than others , while some are more practical for gameplay purposes . Either way , some maps are just more popular and well - loved by the community of interests . Listed fromworst to best , here is every Dead By Daylight map , ranked agree to its overall likability , practicality , and accessibility during strategic gameplay sessions .

18. Raccoon City - Raccoon City Police Station

military post launching , Dead By Daylight players entered the exhilarating reality of Raccoon City . The Resident Evil realm includes the Raccoon City Police Station . pass its tremendous size , the Raccoon City Police Station can assist players parry the killer with an abundance of concealment spots , but its labyrinthine blueprint make up it hard to repair author and work collaboratively with mate .

17. Silent Hill - Midwich Elementary School

For Silent Hill fanatics , the inclusion of Midwich Elementary School in Dead By Daylight is a pipe dream issue forth on-key . For others , its multiple floors and maze of corridors are more vexing than helpful . Midwich Elementary provide a huge chain of mountains of evasion alternative for Salmon Portland Chase sequences , and there are enough departure routes to make awkward situations manageable . However , its complex layout can be a disadvantage for dependant survivors , specially when their teammates must navigate the puzzling realm to locate them .

16. Garden of Joy

Despite the name , this single-valued function does not trigger joy . Introduced with the Roots of Dread expansion , Garden of Joy is fairly balanced on the outside , but once the hunt reach the twisted mansion , things quickly turn in the favour of Survivors . With plenty of window , looping areas , and pallets , meta killers like the Huntress and Hillbilly are survive to have a hard time . Otherwise , the overall sizing of the mapping hold it one of the large in Dead by Daylight . Killers who patrol generators , like thesultry Executioner , will have an every bit rough go of it .

15. Red Forest - Mother’s Dwelling

Inspired by Eastern European forests and in the first place an outdoor realm , Mother ’s Dwelling provide plenty of open areas with structures therein . For survivor front to outfox the killer , its layout is idealistic for breaking the line of visual modality and finding useful hiding patch . to boot , its weather effects , such as surround mist , make it easier for stalk Killers to go unnoticed . On the other hand , Mother ’s dwelling house can be infuriate for Killers , simply because there aretoo manyeasy access method acting used by survivors to rest undetected .

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14. Springwood - Badham Preschool I/II/III

Similar to the Raccoon City Police Station , A Nightmare on Elm Streets’Springwood realm is an oversized , multi - superimposed map that has plenty of pro and cons . For Killers , Springwood is a dreaded fate , especially with so much ground to cover . However , survivor can breathe easier have a go at it that its basement floor and several buildings can cater bountiful cover to obscure and regroup .

13. Léry’s Memorial Institute - Treatment Theatre

For outsmarting the Killer and detain one stone’s throw ahead , alternative path are aplenty for survivors in the Léry ’s Memorial Institute realm . With interconnect rooms and corridors , the possibilities are endless for making a speedy escape . Furthermore , killers are given a much little environment to patrol with author — generally speaking — in close range of one another . Both roles benefit from Léry ’s Memorial for an evenly matched trial .

12. Crotus Penn Asylum - Disturbed Ward

Another beneficial realm for both parties , Crotus Penn Asylum balances indoor and outdoor locations . Its indoor body structure can be galling for Killers during a chase sequence , but the skirt grasslands and wreckage can ply perfect cover for stalking or planting sand trap . Moreover , survivor can make use of goods and services of Crotus Penn ’s variety of corner and cranny to sneakily fix , heal , and escape without ask to be caught in the fray of the natural action .

11. The MacMillan Estate - Ironworks of Misery

As many steady Dead By Daylight players will already know , The MacMillan Estate , especially the Ironworks of Misery , is a choice placement for performing unnumbered loop as a Survivor . For a surefire method acting to exasperate the Killer and win the upper hand , MacMillan is a safe bet . But while unnumbered loops can drive Killers insane , MacMillan relies on capable players to utilize its many perks . For less experienced survivor , Killers can conduct a chase to a dead end and use a forward - thinking scheme to zig - zag through the tree and intercept .

10. Forsaken Boneyard - Eyrie of Crows

Dead By Daylight introduced Portrait of a Murder in late 2021 , which included the Forsaken Boneyard realm . For those that prefer it , Eyrie of Crows is arguably the most open mathematical function to particular date — closely rivaled by Coldwind Farm . Few substantial structures survive within the realm , attain it harder for Survivors to annul detection . Eyrie of Crows cater a considerable vantage to Killers , who have the addition of brightness to aid their endeavors .

9. Hawkins National Laboratory - The Underground Complex

Stranger Things ' Hawkins National Laboratory has been removed from Dead By Daylight as of the time of penning ; therefore , its ranking is irrelevant . However , for its curtly - lived run , Hawkins National Laboratory provided an pleasurable experience for both Killers and Survivors . Killers could make the most of its adjacent room and approachable upper level , whereas survivor could tuck themselves behind corners or object to hide in plain sight .

8. Ormond - Mount Ormond Resort

Ranked by many as one of the skilful Dead By Daylight maps for Survivors , Mount Ormond Resort always features a source on the first base , making its volatility more accomplishable . to boot , Ormond has quite a little of shaded expanse for evasion and numerous structures for potential loops . Killers may find out Ormond distressing , but for what it miss in tractableness , it makes up for in plenty of space to hunt . Ormond is quite unlined for Killers to pilot .

7. Yamaoka Estate - Family Residence

Once more , Yamaoka Estate is widely think to be an advantageous single-valued function for Survivors . Its dimly - dismount field and crowded tree diagram are ideal for camouflage . Due to its accommodating size of it , Yamaoka provides indoor and outdoor reportage to keep some aloofness between Survivors and Killers . Moreover , sneaky Killers can benefit from Yamaoka ’s hide fog and greenery . Preemptively reduce the need for quest by waylay Survivors at their most vulnerable .

6. Gideon Meat Plant - The Game

Unlike premature region , the Gideon Meat Plant is well more convenient for Killers than Survivors . Gideon features many specific suite that can become puzzling for Survivors to navigate , especially under the pressure of a Killer in pursuit . survivor can spend more time wandering around aimlessly than undertake any productive job , which grants Killers plenty of additional time to hunt them down . However , survivor can likewise become untraceable within Gideon ’s never - ending net of conjoining rooms .

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5. Grave of Glendale - Dead Dawg Saloon

Another traditional ducky for survivor , Dead Dawg Saloon works similarly the Coldwind Farm . Its bushes and plants enable Survivors to blend in effortlessly and become part of the scenery . what is more , several hiding spots make themselves known on the map , allowing for an adaptable escape plan during an intense pursual . As for Killers , they can make function of its many dissimilar subdivision to manufacture a premeditate program of action . Generators are within a fair length of one another . employ a ingenious strategy that pressure Survivors to work on conterminous generators .

4. Autohaven Wreckers - Gas Heaven

Autohaven Wreckers , another balanced battleground for both Killers and Survivors , has an warning ratio of open space to cars and debris . It has plenty of pallets for slow down down Killers and several alternate way for cutting off subsister . Either direction , the player can experience a well-heeled vantage that contribute to their objective . In the Wrecker ’s Yard , when Survivors loop social system , the cellar hooks and Killer shack are always nearby . Additionally , Autohaven is one of the little map — mean less priming coat sphere for the Killer to patrol .

3. Backwater Swamp - The Pale Rose

Overall , Backwater Swamp is another gravid map , but its independent attraction is the unmissable gravy holder in Pale Rose , which Grants survivors plenty of exits . uncalled-for to say , the gravy boat is generally the last place that a Killer would remember to look , but it bring home the bacon more than enough reportage to stay secret in the high-risk - case scenario . Killers can find Pale Rose to be a difficult adjustment , but some Killer world power are extremely useful for patrolling far away generators , such as Freddy Krueger ability to egress from generator across the mapping or the Trapper ’s power to plant hole around the more conceal generators .

2. Haddonfield - Lampkin Lane

Haddonfield is like marmite for Dead By Daylight players : they either love it or they hate it . Despite this , Haddonfield has many fringe benefit to pacify both Killers and Survivors . Its many accessible house bring home the bacon a swift exit for Survivors who navigate the upper floors and window . Looping Killers in and out of houses is a common sentence - ravage tactic that allows teammates to repair generators in the procedure . For Killers , Haddonfield provides hook along the main street , pull Survivors out of hiding when their mate is hooked there . Furthermore , its source have fairly reliable spawn location , induce it easier for experienced Killers to track down Survivors .

1. Coldwind Farm - Rotten Fields

For Dead By Daylight players , Coldwind Farm is almost nemine contradicente the best map in the game for several reasons . While it may not be visually appealing or culturally popular like some of the others , the Coldwind Farm kingdom has its advantage for both playable function — whether it be Killer or Survivor . As for Survivors , using the corn fields can aid them stay out of sight from the Killer ’s line of descent of sight and make it comfortable to end a chase promptly by crouch and stopping the appearance of shekels mark . Likewise , for Killers who are attend to patrol generators , Coldwind is less complex than other maps , making it a less trying experience to voyage , especially if Survivors are less disposed to use the available hiding spots .

For more onDead by Daylight , be sure to chat our other articles likeBest Survivor Maps in Dead by Daylighthere on Pro Game Guides .

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