In an sea of Soulslike game nowadays , AI Limitstands out as one taking the unconventional yet interesting anime - ish itinerary , just like Code Vein did back in 2019 , but with a much stronger DS2 vibe . It has everything most Soulslike - game thespian actually want from a game : challenging fight , coolheaded outfits , and weapon , annoying boss , and , most significantly , crisp greatsword animations . We could just call it a day for our AI Limit reappraisal and give it a sodding score , but we have n’t even scratched the surface .

AI Limit Review - A Massive Maze You’ll Want to Explore

If you dig a bit deeply , you ’ll find one of the best - plan worlds in any Soulslike you ’ve ever played . To explore it in its entirety , you ’ll need to weave your way through legion of enemies with very confutable hitboxes , if I might impart , and parkour your means through wads , if not hundreds , of mathematical function section , all connected into one massive tangle to solve .

One thing you might not wish if you ’re a hardcore musician is that AI Limit take your script in a fashion and manoeuver you through the report , making sure you do n’t challenge any of the OP end - game bosses before you ’re truly ready for it . However , that form of cozy feel might actually be good if you ’re new to the genre and call for a piece of hand - holding .

AI Limit’s Combat Is Challenging (Maybe a Bit Too Much for the Casual Player)

Now , even though there is hand - holding regarding advancement and mapping seafaring in AI Limit , there is almost none when it comes to fight down enemies , which can be both a curse and a blessing , depending entirely on your skill and solitaire levels .

Most bosses are brutal , and if you invariably greed for that one extra attack , you ’ll be cast your keyboard out your windowpane sooner than you think . The same is true for any nonremittal mob as well , and that ’s why just rolling your direction through them is the optimal scheme more often than not . However , some special mobs drop rarified gearing , so be sure to clear out those .

Also , regarding the roll / dodge mechanic in AI Limit , there are two thing that might annoy the modal player and have made a bit of a dent in our reassessment score .

player standing in front of the tree door in ai limit

First , the keybind for sprint and roll is the same , with dash set off if you hold it . That imposes a flake of an input lag on rolls as the secret plan also has to hold back while you ’re holding the key , and the roll really start execute when the key goes up . So , you better get used to tip those buttons fast if you have n’t already .

Another issue is that the roll is unlike with a locked target and without . The impregnability skeleton seem the same , but the non - lock axial rotation just provide more mobility . The lock axial motion , on the other manus , make hitting flying and fast - moving / pocket-sized hitbox enemies prosperous . It all just makes you constantly toggle the camera ringlet on and off throughout the fight , which is n’t something most casual player will like .

RPG Elements in AI Limit Are for the True DS & Bloodborne Fans

Like combat , the RPG element in AI Limit are also very similar to DS and Bloodborne , though they have a more modern UI that is in blood with the setting of the secret plan . flask ( Life Dew ) , bonfire ( Branches ) , stats , and whatnot are so intuitive that any Soulslike player will be able to chute into AI Limit and get the hang of it without a undivided tooltip .

Speaking of the place setting and the RPG element , it ’s all very futurist , postapocalyptic , dour , fantasy - filled , and , above all , unique . We wo n’t spoil much , but you ’ll quickly actualize as you play that almost everyone you meet is n’t who they seem to be . However , the game really does n’t want to hide that till the end and keep the suspense for some rationality .

AI Limit’s Optimization & Graphics Are Amazing

Regarding the expert elements such as graphics and optimization , the AI Limit developers have really done an insanely beneficial job . It reminds me of MGSV and Lies of P in that section , and that ’s high praise come from me , who spend a substantial amount of clip in each plot trying to tally that perfect equilibrium between visuals and FPS .

AI Limit Final Review Verdict

So , to reason our AI Limit review : it ’s a Soulslike gum anime meets colored futurist illusion firecracker with a monumental and beautiful humankind to explore and almost infinite replayability for anyone who likes a challenge .

However , it also has some fighting quirks that you wo n’t mind if you just git in force . If you like any of the above things , it ’s definitely worth trying . Also , tally out theAI Limit sectionhere on our web site to find all the guides we made to make your grind that much easier .

  • A copy of this plot was provided by the publishing firm for follow-up .

player looking down on the world from the top apron branch location in ai limit

So many buildings to explore…

player fighting the first mini boss in ai limit

No shame in dying to this thing 20 times.

player fighting the lore boss in ai limit

To greed or not to greed…

stat distribution and upgrade menu in ai limit

All stats maxed out? Yeah, you definitely won’t see that often.

church ai limit location layout

Wow, even ruins look pretty!

AI Limit review score