It ’s completely different !

Zenless Zone Zero is HoYoverse ’s newest darling , expected to release in mid-2024 . After playing the beta , here are all the similarities and departure I found between ZZZ , Genshin Impact , and Honkai : Star Rail .

How Zenless Zone Zero is different from Genshin Impact & Honkai Star Rail

Exploration

Out of the three game , Zenless Zone Zero has the most limited exploration functionality , with little focal point on overworld encounters . There are NPC interaction and activeness you may do in the overworld ( such as playing in the colonnade ) , but unlocking area is story - dependent and the explorable human race is extremely modest .

All opposition encounters happen inside Hollows , which are digital dungeon where you’re able to ascertain Observation Data , Supply Boxes ( the eq of Treasure Chests ) , and resolve puzzles with the help of props ( such as particular drills to dislodge between " floors " ) . Even so , unlike HSR where you may say hi to enemies at any meter , you may only do so in ZZZ while doing Commissions or re - enroll existing dungeons . The exploration organization feels close to a combination of Arknights and Honkai Impact 3rd , plus a port of HSR ’s Simulated Universe in the contour of Hollow Zero .

Combat

ZZZ ’s combat system take a niggling bit of everything from previous HoYoverse games while introduce more scrap - focused mechanics . All fight is done inside Hollows with no overworld enemy encounter — a mechanic reminiscent of Honkai Impact 3rd . you’re able to switch controls between factor who are underpin by up to three Bangboo , look on the game fashion . Unlike HSR , Zenless Zone Zero does not have any car - battle office .

The fighting system take on inspiration from traditional fight games , with Perfect Dodge , Perfect Assist , Dodge Counters , Chain Attacks , Decibels ( combo ) , Parrying techniques , and other mechanics that will feel familiar if you ’ve previously explored the fighting sphere . It ’s a fast - pace and action - packed experience completely unlike from Genshin Impact ’s focusing on Elemental Reactions and Honkai : Star Rail ’s turn - based grease monkey .

Graphics

Zenless Zone Zero ’s artwork are top - tier , as is expected from a major HoYoverse claim . The in - secret plan models have a more soft - shaded look , featuring less crisp linework and a more painterly style . ZZZ ’s characters come in all form and sizes and are not fix to specific models like Genshin Impact and Honkai : Star Rail . This has permit the developer more liberties with character design . If Ben ( the bear on the left of the persona above ) were to appear in Genshin Impact , he would plausibly be as disappointing as Arataki Itto ’s muscleman - less anatomy .

Despite the lack of overworld exploration and inability to enroll stores , Sixth Street is well - contrive with a multifariousness of ordinary - looking NPCs and interesting storekeeper . I find the environment inside the Hollow Deep Dive to be a lot less toothsome — I quickly get sick of the sights of ruined cities and wrecked trains and hope that newfangled surface area expansions will remedy the optical boredom .

Character Design

Genshin Impact and Honkai : Star Rail ’s character pattern are chiefly informed by the characters ' geography , such that character from Inazuma will have a distinct spirit and feel , unlike from those in Fontaine . Zenless Zone Zero does n’t have a large world , so the developers made enjoyment of factions to group quality with similar designs together .

The image above illustrates Victoria Housekeeping Co. , a human resource dispatch agency that thematically dress in housemaid and Samuel Butler - breathe in kit . Even their Bangboo are dressed in line with the Agents .

Story

Zenless Zone Zero is not a floor - focused game , as bear witness by the existence of the omission button . The story itself is n’t unmanageable to understand , and there are n’t major lore fall outdoors of the casual newspaper stand and Inter - Knot subject matter dining table . Unlike Genshin Impact and Honkai : Star Rail , which both put up a massive archive of collectable reading for traditional knowledge lover , ZZZ has trivial to dissect .

However , the plot wee-wee up for the want of an interesting story with affiance storytelling methods . It use a combining of manga panel , dialogue , and extremely expressive cutscenes to deliver a fun , quirky , and character - driven story that focuses on exploring each faction and how they tie into the larger plot of ground .

With that said , ZZZ ’s report is very easy to get the picture . While Genshin may put you into a perplexing samsara of trying to fancy out what precisely bump in Remuria , and Honkai : Star Rail may have you interrogate Dan Heng ’s past despite playing the tarradiddle twice , you wo n’t have any problems interpret ZZZ ’s aboveboard story .

Zenless Zone Zero Random Play Store Bangboo

Gacha System

HoYoverse ’s gacha arrangement is a copy - spread job across most of their plot , and ZZZ is no different . It offers a standard streamer ( Stable Channel ) and limited character and weapon standard that on a regular basis rotate . The Stable Channel offer a free five - virtuoso chooser after reach 300 pull , just like Honkai : Star Rail . Meanwhile , the limited streamer offers a 50 - 50 system that assure you get the Agent or weapon system on rate - up at every second pity .

What ’s different is the existence of a Bangboo communication channel , which is completely free - to - play ( as of the beta ) , as currentness is onlyobtainable by play the biz . ( Bangboo are engagement assistants that can be deployed to facilitate the team reject Ethereals and other enemies in the Hollows . )

Co-op Mode

Genshin Impact countenance players to enter each other ’s Worlds , play mini - secret plan together , and often release engaging co - op events , such as the annual Windtrace . Meanwhile , Honkai : Star Rail does n’t offer up any colour of co - op gameplay other than being able to tender and apply booster supports .

Zenless Zone Zero fortuitously put through the early stages of conscientious objector - op gameplay in the late genus Beta , which permit up to three players to band together to defeat boss in limited game modes . Some key combat gameplay , such as Combos and Perfect Assists , are subject on character - switching , so the inability to do these has opened door for a dissimilar set of multiplayer fight mechanics .

Farming

Out of the three HoYoverse games , Genshin Impact has the least favorable husbandry system , which requires you to recur manual battles inside Domains far too many times . Honkai : Star Rail ’s car - struggle system is the loosest , as it allows you to ladder the game in the background with little direction necessary .

ZZZ go down in between the two . You need to manually overcome bosses to farm for resources , but battles are fully customizable . you’re able to edit the farming card to let in multiple waves of enemies that drop unlike items under the same material class . Additionally , Disk Drive ( Artifact ) farming is RNG - dependent in ZZZ , as you only grow for generic currentness and must " Tune " to draw for Disk Drives at random .

For more on ZZZ , check out our pathfinder onHow to get Polychromes in Zenless Zone Zerohere on Pro Game Guides .

Zenless Zone Zero Hollow Exploration

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Zenless Zone Zero combat screenshot

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Zenless Zone Zero Ben Bigger & Corin Wickes

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Zenless Zone Zero Sixth Street

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Zenless Zone Zero Victoria Housekeeping Co official art

Image via HoYoverse

Zenless Zone Zero chapter 2 manga panel

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Zenless Zone Zero Bangboo Signal Search

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Zenless Zone Zero VR Device Farming

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